Gillyd Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: 4'1" and lanky with angular features, she is an attractive figure. She is well dressed, but even with her fine clothing she looks run-down. She wears her blonde hair up. Her eyes, though not visible through her cowl, are hazel.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is a bit of a xeno-phobe, disliking non-Dwarves.
History: She was born blind and as such lacked many opportunities for work. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Impeccable. Flaws: Racist, Disease. Bonds: Attractive, Job. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 sp. 1 Chain shirt.
Phann Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She typically wears blue cloth garments or leather armor. Her black hair is drawn into a tight pony tail with a rose scrunchie. She wears a mask on her face.
Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Phann studied abroad. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has dedicated herself to building a better village for her children.
Motivation: To protect her home; and to reunite with her old friends
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Family, Guardian. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 10 pp.
Ermina Martell, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright black hair. Her fierce hazel eyes like to dwell on things.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Ermina lived on a farm with her mother, near the main road leading to a nearby town. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She's in love; and wants to raise her children well
Ideals: Gifted. Flaws: Shy. Bonds: Family, Has a crush. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Willow Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a white armored body suit, with a simple grey line shooting up and back down. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are a pleasant amber.
Personality: She is calm most of the time but flees social interaction. She is a logical person and will generally grow upset if things defy logic and science.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She tends to her Masseuse job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult.
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Job. Occupation: Masseuse
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 180 gp. 1 Half-Plate.
Hugh Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of quarterstaffs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair is cut jaggedly and amateurishly. His eyes are likewise amber.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hugh is combative with any and all who dare try his patience in the slightest.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Justice, Gifted, Optimist. Bonds: Attractive. Occupation: Tailor
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 10 pp. Zircon (80 gp).
Guy Kent, Male Human [Permalink]
Personal [hide]
Description: He wears a grey deerstalker hat and grey clothes. He is physically well-built. He has moderate length chestnut hair. His eyes are gray and beady.
Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across
History: He is the product a well kept family trust fund and as such has never really known need. His psionic abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: A strong sense of loyalty to Gnomish people; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Criminal record, Rich, Family. Occupation: Shipwright
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. Brass mug with jade inlays (200 gp). 1 Banded mail.
Bundrigo Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. He has wavy silver hair. He wears a mask on his face.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.
Motivation: Sabotage a competitor; and wants to raise his children well
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp. Amber (70 gp).
Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His black crest is knotted and matted. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born in the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: A deep hatred of illithids; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Bonds: Attractive, Enemies, Immigrant. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Adran Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He wears just a blue suit. He keeps his chestnut hair in a pixie cut. His violet eyes are slightly larger than normal.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's in love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist. Flaws: Secretive. Bonds: Family, Criminal record, Has a crush. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1 Buckler.
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