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NPC Generator

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Advanced [show]


Avice Halsey, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. Her silver hair has been sun bleached extensively. She has several tiny sapphire earrings on each ear.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the east

Ideals: Justice, Logical, Entrepeneur. Bonds: Rich, Military. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Avice Halsey, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp.


Social Check DCs


Nalaed Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fighting clothing, which leaves very little to the imagination. She keeps her long blonde hair kept up in a rat tail. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She works hard and plays hard.

History: Nalaed hails from a village terrorized by gnolls. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in dagger use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nalaed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting. Flaws: Ugly, Hedonist, Disease. Bonds: Enemies. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Nalaed Hammerstone, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)6 (-2) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 gp.


Social Check DCs


Delebean Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries halberds. He wears his black hair down. His eyes are likewise violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is frequently practicing swordplay.

History: He was born in the west, but his parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Delebean's homeland. Delebean decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Delebean Ironhide, Male Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 230 gp.


Social Check DCs


Aline Conway, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her chestnut hair up. She has hazel eyes and a brown hat with a blue feather.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Aline was born with her mother's beautiful face. She dropped out of school before completing her studies. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Tabaxi people; and to share knowledge with the world

Ideals: Gifted, Logical, Entrepeneur. Flaws: Racist. Bonds: Attractive. Occupation: Guard

Voice: Sleepy voice

Attributes [hide]

Aline Conway, Female Human Sorcerer 2
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 110 pp. 3 Acid flasks.


Social Check DCs


Herleva Gresham, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown tunic with pastel highlights, and long grey pants that bunch up around her shoes. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Ideals: Fighting. Bonds: Family, Rich, Adventurer. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Herleva Gresham, Female Human Sorcerer 2
Medium (6'1") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 8000 cp. 1 Alchemist’s fire.


Social Check DCs


Sindri Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amber on his left hand. He has done his best to style his auburn hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Calm and collected, he is a well trained Cook. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and balancing his hectic life and new cook responsibilities is difficult

Flaws: Impulsive. Bonds: Adventurer, Rich, Attractive, Job. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Sindri Ningel, Male Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 8 (-1)7 (-2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 150 pp.


Social Check DCs


Umpen Offund, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in blue turtlenecks beneath a brown coat with grey slacks. His hair, while still mostly blonde, has prominent grey streaks. His hazel eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: The child of eastern immigrants he idolized his mother. Umpen was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Religious. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Umpen Offund, Male Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp.


Social Check DCs


Antinua Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She wears a feathered hat to cover her moderate length brown hair. She wears crescent spectacles with a black brim.

Personality: She acts crazy and hedonistic. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She ran away from her former home and has been making her living as a Stylist for the past few years.

Motivation: Balancing her hectic life and new Stylist responsibilities is difficult.

Ideals: Optimist. Flaws: Hedonist. Bonds: In love, Religious, Job. Occupation: Stylist

Voice: French accent

Attributes [hide]

Antinua Yaeldrin, Female Elf Sorcerer 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 8 (-1)8 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp.


Social Check DCs


Medrash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'5". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a club. His crest is brass and very short. His eyes are red and he is always smoking a pipe.

Personality: He is fixated on the number 66. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Insane, Fearful, Disease. Bonds: Attractive, Adventurer. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Medrash Turnuroth, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 6
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)3 (-4) 16 (+3)16 (+3) 15 (+2)14 (+2)
Skills History +5, Stealth -2
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Sylvan
Attacks Melee +6 / 1d6+4, Ranged -2 / 1d6-4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 50 pp. Freshwater pearl (8 gp). Peridot (50 gp).


Social Check DCs

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