Mordai Chance, Male Tiefling [Permalink]
Personal [hide]
Description: This man has a large green mantle and cape that has been intricately interwoven into his grey robe. He has a penchant for wearing a ring with an oversized jet on his left hand. His black hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of gnolls once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered writing. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Enemies. Occupation: Bather
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Dayereth Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'4", this man wears a simple yellow robe with blue stripes complete with hood. He wears a small hat to cover his moderate length white hair. His fierce green eyes like to dwell on things.
Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to his current location. He became a Masseuse soon after.
Motivation: To be a Blacksmith again; and he is content
Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Masseuse
Voice: American accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Immeral Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. He keeps his black hair in a pixie cut. His blue unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: When he was but 4 years old his parents immigrated from the west. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Disease, Hedonist. Bonds: Immigrant. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. Zircon (80 gp).
Antinua Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her left hand. She wears a Stetson hat to cover her moderate length auburn hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: While she acts the brute, she is far gentler than she would appear. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Antinua was born the youngest of three triplets. Antinua abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and her relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly. Bonds: In love, Nature, Family, Adventurer. Occupation: Bricklayer
Voice: High pitched, excited
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 500 sp.
Kiirith Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears green leather gloves, a green jacket, and tight pants. His crest is black and curly. His eyes are gold and he is always smoking a pipe.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He comes from a rich eastern family. From there he went from mercenary job to mercenary job. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A strong sense of loyalty to Halfling people; and he desires power and/or immortality
Ideals: Disciplined. Flaws: Racist. Bonds: Criminal record, Rich, Adventurer. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: White pearl (100 gp).
Savaran Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with black lining and desert motifs. She has dyed her greying copper crest a little too much giving a sharp copper color. Her eyes are red and catlike.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is skeptical of what others tell her and is slow to trust.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A freak accident while working with her Soapmaker father left her crippled. She was granted martial powers by her dying brother.
Motivation: She has decided she is irredeemable; and seeks redemption
Ideals: Gifted. Flaws: Mundane, Shy, Disease. Bonds: Criminal record. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Black pearl (300 gp).
Vonbin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Sellsword does and is in decent physical shape. He sports a long black beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Tailor, but he got bored and became a Sellsword. He has drifted from career to career and currently works as a Sellsword.
Motivation: He feels threatened by others.
Flaws: Secretive, Fearful. Bonds: Job, Attractive, Religious. Occupation: Sellsword
Voice: Timid voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 5000 cp.
Bree Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Locksmith does. Her black hair is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Her job bores her to no end. She has decided to make it more interesting.
History: She got into the Locksmith business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She desires power and/or immortality; and seeks redemption
Ideals: Justice. Flaws: Insomniac. Bonds: Job, Adventurer, Criminal record. Occupation: Locksmith
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Zagga Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is well dressed, constantly wearing a white suit, green shirt, and grey tie. She wears a colorful flower in her black hair. Her green eyes dart from person to person to random spaces in the air.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Flattery will make her almost putty in your hands.
History: Zagga lived on a farm with her father, near the main road leading to a nearby town. Zagga was born on a far eastern island where she grew up under the tutelage of her father, an expert Mortician. She has since lost track of the people in her past.
Motivation: To end her boredom; and regain custody of her son
Flaws: Mundane, Selfish. Bonds: Attractive, Family, Immigrant. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 6 (-2) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. 1 Chain shirt.
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