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NPC Generator

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Advanced [show]


Caramip Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her silver hair in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: Caramip is depressed about a lot of things. She tends to be a nihilist. A true patriot, Caramip would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caramip fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Military. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Caramip Maekkelferce, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 16 (+3)10 (+0) 14 (+2)8 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 4000 cp.


Social Check DCs


Rohesia Radcliffe, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a grey tunic with black highlights, and long tan pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her silver hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily eccentric. As long as the job gets done she does not care how it got done.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Days after completing her studies, news broke out that her hometown was attacked by illithids. Rohesia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She wants revenge against illithids; and a deep hatred of illithids

Ideals: Professionalism. Flaws: Insane. Bonds: Slave, Attractive, Religious, Enemies. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Rohesia Radcliffe, Female Human Sorcerer 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Deception +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs


Bilga Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. Her skin is also unnaturally pale. Her auburn hair is matted, messy, and big. Her eyes are hazel and she is always smoking a pipe.

Personality: Calm and collected, she is a well trained Dyer. She believes the world needs to unite to get rid of gnolls once and for all.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was granted divine powers by her dying sister.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Bilga Windsor, Female Half-Orc Sorcerer 1
Medium (5'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 40 gp. 1 Good lock.


Social Check DCs


Adelaide Shelly, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and she is always smoking a pipe.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She always tries to repair and not replace. It was this mentality that drove her into the Tanner business.

History: The child of a Fortune-teller, who enjoyed hunting, Adelaide was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adelaide took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Philantrophist, Persistence. Flaws: Secretive. Bonds: Nature, Adventurer. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Adelaide Shelly, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 6 (-2)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp.


Social Check DCs


Chenna Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dark leathers with embroidery. She has wavy silver hair. Her eyes are a pleasant brown.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born on a small isolated farm. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is wracked by social anxiety.

Ideals: Athletic. Flaws: Shy, Fearful, PTSD. Bonds: Nature. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Chenna Warmwater, Female Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 180 gp. Pink pearl (160 gp). Citrine (70 gp).


Social Check DCs


Eldeth Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she very much looks the part of a Priest. Her black hair is matted, messy, and big. Her amber eyes are passionate and lively.

Personality: Eccentric and domineering, Eldeth will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She helped her father out around the business and became quite the natural. She struck the Priest job and began her own company from there.

Motivation: To be a Banker again.

Ideals: Extrovert, Artistic. Flaws: Ugly. Bonds: Job, Slave. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Eldeth Daerdahk, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 6 (-2)10 (+0)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His yellow fur is unkempt and raggedy. He has blue eyes and a pastel hat with a grey feather.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: Seven was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Seven In the Wind, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Marastyr Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a fancy grey dress, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. With bright red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Prone to second guessing herself, she comes off as nervous. A friendly and beautiful Dwarf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Priest and found it very stressful. She inherited the family business which she has now maintained for 6 years.

Motivation: She has a crush on the local Performer; and she's attracted to the pc

Flaws: Shy, Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Marastyr Bigtoe, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Auran, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1200 sp.


Social Check DCs


Hugolina Carlyle, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She keeps her long blonde hair kept up in a rat tail. Her fierce gray eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is skeptical of what others tell her and is slow to trust.

History: When she was but 4 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. She became a Animal Trainer soon after.

Motivation: To prove her worth to the world; and wants to open a new tavern

Flaws: Insomniac, Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Animal Trainer

Voice: Russian accent

Attributes [hide]

Hugolina Carlyle, Female Human Sorcerer 2
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)5 (-3) 11 (+0)18 (+4)
Skills Nature -1, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1700 sp. Hematite (11 gp). 1 Half-Plate.


Social Check DCs

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