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NPC Generator

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Advanced [show]


Lilli Folkor, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears many layers of old clothing at all times. She wears a Stetson hat to cover her moderate length blonde hair. She tend to wears goggles to shield her eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with a lost civilization.

History: Born in the east to a Priest, Lilli learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She ran away from her former home and has been making her living as a Priest for the past few years.

Motivation: She wants to meet her childhood hero; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Job. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Lilli Folkor, Female Gnome Sorcerer 3
Small (3'0") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)12 (+1) 15 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Great In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears just a brown suit. She wears a small hat to cover her moderate length orange fur. Her eyes are yellow and beady.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in the west. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.

Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Immigrant. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Great In Woods, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)18 (+4) 15 (+2)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 60 gp. Solid gold idol (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Flame Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Laborer does. His fur, while still mostly brown, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Flame hails from a village terrorized by drow. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Interpreter again; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Flame Plume, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 50 gp.


Social Check DCs


Ea Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who tends to wear a black poncho over her likewise colored trousers and shirt. Her silver hair is still thick. She has several tiny aquamarine earrings on each ear.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is skeptical of what others tell her and is slow to trust.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Cursed with vampirism at a very young age, Ea has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Disciplined, Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Ea Grief, Female Tiefling Sorcerer 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1900 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Ar-Karo Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is physically well-built. He wears his chestnut hair up in a very large beehive style do. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Karo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Attractive, Slave, Family. Occupation: Fletcher

Voice: Italian accent

Attributes [hide]

Ar-Karo Brandon, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 10 (+0)5 (-3)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs


Pandjed Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his black crest to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Adventurer, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.

Motivation: To be a Adventurer again; and further expansion of business

Ideals: Entrepeneur, Athletic, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Pandjed Hashphronyxadyn, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Deception +6, History +4
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp. Jasper (60 gp).


Social Check DCs


Howard Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his quarterstaff. His red hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Barkeep business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Barkeep

Voice: Middle-eastern accent

Attributes [hide]

Howard Silvereyes, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 7 (-2)12 (+1)
Skills Medicine +0, Persuasion +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Sun Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'9" and wears professional attire. His right leg appears badly burned and disfigured. His fur is yellow and curly. His eyes are likewise yellow. His teeth are white and perfect.

Personality: Sun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He also has developed a complete distrust of the Guard profession.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Guard, but he was a colossal failure. He then took over the family business and is one of the better Hunter for hire.

Motivation: To be a Guard again.

Ideals: Impeccable. Bonds: Attractive, Job, Poor. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Sun Timber, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)16 (+3) 12 (+1)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1400 sp.


Social Check DCs


Gilthur Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His red hair is braided into rings. His green unseeing eyes seem to look past you.

Personality: He has always had a great fascination with Half-Elven culture. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his son. Heartbroken, Gilthur never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Flaws: Ugly, Disease, Racist. Bonds: Poor, In love. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Gilthur Ungart, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)11 (+0) 10 (+0)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 100 pp. Amber (130 gp). Silver pearl (130 gp).


Social Check DCs

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