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NPC Generator

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Advanced [show]


Wella Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her brown hair, when down, is lengthy. Her gray eyes dart from person to person.

Personality: Wella wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her mother. Her mother took her hunting and taught her how to get in the mind of other creatures. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Disciplined, Gifted, Fighting. Bonds: Rich, Nature. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Wella Goodbarrel, Female Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp. Chalcedony (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Shanairla Amastacia, Female Elf [Permalink]

Personal [hide]

Description: This light-skinned female wears tattered old clothes. She is tall, broad shouldered and powerfully built. Her white hair is thinning but still full. She wears a mask on her face.

Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She comes from a rich northern family. She has had some formal writing training, and achieved minor success. She struck the Tanner job and began her own company from there.

Motivation: She has money and likes to spend it; and she is unsatisfied with her job

Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Shanairla Amastacia, Female Elf Sorcerer 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)7 (-2) 8 (-1)14 (+2)
Skills Deception +4, Religion +0
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 sp. White pearl (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Joan Breeden, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown cloak and cross-gartered white stockings. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot resist a sob story and will often dote over anyone who has one.

History: Joan lived on a farm with her mother, near the main road leading to a nearby town. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 5 years later her spouse died after the birth of her son. Heartbroken, Joan never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her brother

Ideals: Joker, Philantrophist, Fighting. Bonds: Family, In love. Occupation: Crown-heir

Voice: Voice breaks

Attributes [hide]

Joan Breeden, Female Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)6 (-2) 12 (+1)12 (+1)
Skills Investigation +0, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. Jasper (20 gp).


Social Check DCs


Tippletoe Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is dressed in an above average manner. Sporting a golden mohawk this woman's hair draws a lot of attention. Her fierce green eyes like to dwell on things.

Personality: Tippletoe speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in a small mountains village. She was an athlete and attended two major summer competitions. She never won. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often

Ideals: Impeccable, Optimist, Athletic. Bonds: Attractive, Nature. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Tippletoe Murnig, Female Gnome Sorcerer 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 240 gp.


Social Check DCs


Manfred Marlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean brown cloak covering his clean studded leather. His hair is brown, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Manfred Marlee, Male Human Sorcerer 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Oriel Washington, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a faded coat and loose pants complete with broad hat. Her broad hat is riddled with cuts and holes. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miller arts, while her mother instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is wracked by social anxiety; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Oriel Washington, Female Human Sorcerer 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp.


Social Check DCs


Tagga Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses like a well dressed Animal Trainer does. Her chestnut hair is singed and shortened. Her amber eyes dart from person to person.

Personality: She has always had a great fascination with Dwarven culture. Animals are drawn to her, and she is able to talk to them.

History: Gifted from a young age, Tagga studied abroad. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 4 years.

Motivation: A strong sense of loyalty to Dwarven people.

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Animal Trainer

Voice: Creaky witch voice

Attributes [hide]

Tagga Marley, Female Half-Orc Sorcerer 3
Medium (5'1") Half-Orc, True Neutral (CR 3)
Armor Class 8
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 11 (+0)11 (+0) 18 (+4)12 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver chalice with lapis lazuli gems (130 gp). 1 Chain shirt.


Social Check DCs


Immeral Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this western man tends to wear a large blue jacket. He keeps his golden hair in a flapper bob. His amber eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Gardener, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Immeral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and to reunite with his old friends

Ideals: Athletic, Logical, Fighting. Bonds: Adventurer, Poor, Has a crush. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Immeral Ofandrus, Male Elf Sorcerer 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Merihim Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is bristling with hidden weapons, mostly tridents and morningstars. He has moderate length dark red hair. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He receives visions of the future at random moments

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Barber, but he got bored and became a Tailor. He has achieved small success as a Tailor.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Merihim Brilliance, Male Tiefling Sorcerer 1
Medium (6'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)10 (+0) 17 (+3)20 (+5)
Skills Acrobatics +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10 pp. Jade (100 gp).


Social Check DCs

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