Mary Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'11" eastern woman, she likes to wear yellow tank tops with grey skirt. She has red hair. She has hazel eyes and a yellow hat with a grey feather.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also hits on women, regardless of circumstances.
History: The child of a Cook, who enjoyed hunting, Mary was taken on many hunting expeditions. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She hasn't been sleeping well lately.
Motivation: She has money and likes to spend it; and wishes to resurrect an old love
Flaws: Insomniac. Bonds: Nature, Has a crush, In love, Rich. Occupation: Blacksmith
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 60 gp. Red garnet (80 gp). 1 Masterwork Common Melee.
Sybil Moreno, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky yellow painted plate armor. She carries with her a set of glaives, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her moppish auburn hair is in a traditional bowl cut. Her eyes are gray.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Sybil was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Sybil has worked very hard to control her curse. She now owns her own business.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Rich, Job. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 6 (-2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 gp.
Tim Ryland, Male Human [Permalink]
Personal [hide]
Description: An older man who prefers to wear grey clothing when he does not wear armor, he is not a threatening figure. He wears a small hat to cover his moderate length blonde hair. He has several tiny sapphire earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tim took refuge in the ruined castle and found the beat up mace and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
Quick Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of crossbows on his belt, each one with a jet on the hilt. He has moderate length white fur. His fierce hazel eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Mayor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Half-Plate.
Fax Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a pastel scarf. He carries with him a set of crossbows on his belt, each one with a ruby on the hilt. His scarlet crest is drawn into a tight pony tail with a clover scrunchie. His eyes are likewise red.
Personality: He likes to make people angry or surprised. He has a small toy that he constantly fidgets with.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Adventurer, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Military, Job. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 16 (+3) | 6 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 110 gp.
Purson Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His long purple hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.
History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Attractive, Military. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp.
Zook Gummen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy tan pantaloons and a green scarf. His auburn hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants revenge against dire rats; and he desires power and/or immortality
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Engraver
Voice: pre-pubescent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. 1 Half-Plate.
Nadarr Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black crest. He wears baggy green pantaloons and a brown scarf. He has a hunchback. His black crest is knotted and matted. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He feels threatened by others; and he is a bit of a kleptomaniac
Ideals: Joker. Flaws: Ugly, Antagonistic, Fearful. Bonds: Criminal record. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Auran, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Silent Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'10". He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has styled his beige fur well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Silent was raised in a hard working conservative environment. One day when Silent was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Silent was heart-stricken from the event, and his father started working long hours to provde for them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Ideals: Disciplined. Flaws: PTSD. Bonds: Job, Family, Adventurer. Occupation: Apothecary
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 cp. Red-brown spinel (80 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

