Mardnab Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a blue vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. With bright golden hair. She wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Animals are drawn to her, and she is able to talk to them.
History: Born to a poor family in the city she treasured whatever gifts she got. While studying, she fell in love. They married and had a son. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Poor, In love. Occupation: Stylist
Voice: Excited and jittery
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 12 (+1) | 17 (+3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Keyleth Amakiir, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She sports blue clothing, slightly heavier than average wear. Her golden hair is kept up in a ponytail inside a deerstalker hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She loves telling others what to do and how they should feel about things. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born the only child of a wealthy merchant. Brilliant and gifted she never wanted to apply herself. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west; and to get a good night's sleep
Ideals: Opinionated, Entrepeneur, Gifted. Flaws: Ugly, Hedonist. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 6 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 150 gp. Coral (90 gp). 1 Breastplate.
Duergath Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man dresses like a well dressed Fisher does. His black hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.
History: Duergath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Duergath was left his mother's suit of armor and trained in its use and care. He became a Fisher soon after.
Motivation: Expand his business; and further expansion of business
Ideals: Artistic. Bonds: Job, Attractive, Poor, Military. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 150 gp.
Jheri Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses well, typically a more casual-formal manner. She sports a flattop crest cut. Her eyes are gold and she is always smoking a pipe.
Personality: This woman loves music and to teach people music more than just about anything. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. She left for the east, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic, Artistic. Bonds: Attractive, Religious, Immigrant. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Gaaki Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 4'10", this woman dresses in white turtlenecks beneath a black coat with grey slacks. She has slicked back chestnut hair. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She uses divination through singing.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She doesn't get along with people that don't share her tastes; and regain custody of her daughter
Ideals: Disciplined, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Family. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Good (CR 1)
Armor Class 7
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 4 (-3) | 11 (+0) | 9 (-1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Large well-done wool tapestry (300 gp).
Emerald Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She typically wears pastel cloth garments or leather armor. She has dyed her greying white fur a little too much giving a sharp white color. Her eyes, though not visible through her cowl, are copper.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She believes the world needs to unite to get rid of dire rats once and for all.
History: She was always a brilliant, if unscrupulous mind. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by dire rats. Emerald was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants to meet her childhood hero
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Adventurer, Enemies. Occupation: Assassin
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 290 gp. 1 Healer’s kit.
Sammal Knack, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He sports black clothing, slightly heavier than average wear. His dark red hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves music and to teach people music more than just about anything. He also has developed a complete distrust of the Layabout profession.
History: The child of a Layabout, who enjoyed hunting, Sammal was taken on many hunting expeditions. Sammal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Sammal and his spouse have recently divorced.
Motivation: A deep hatred of illithids; and expand his business
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Nature, Enemies. Occupation: Fletcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2600 sp. Malachite (7 gp).
Eiravel Lathalas, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He has no hair. His eyes are a pleasant violet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Eiravel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage
Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Map Maker
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Gimurt Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears brown leather gloves, a brown jacket, and tight pants. His brown hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He believes the world needs to unite to get rid of goblins once and for all.
History: Gimurt hails from a village terrorized by goblins. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Bowyer
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 6 (-2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
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