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NPC Generator

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Advanced [show]


Zaffrab Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tan vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet unseeing eyes seem to look past you.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He was born to a criminal king-pin and mafia family Zaffrab was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zaffrab decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Disease. Bonds: Job, Has a crush, Criminal record. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Zaffrab Folkor, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Hatae Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tan collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She has a penchant for wearing a ring with an oversized jet on her right hand. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant violet.

Personality: A skeptical and narcissistic woman, Hatae's first love is herself. Her second love is also herself. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in a small village she learned the ways of the warrior from her father. Cursed with vampirism at a very young age, Hatae has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels the way she acts is they only way to get by in the world; and she is unsatisfied with her job

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Rich, Job. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Hatae Wasanthi, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Aquan, Infernal, Draconic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp. 1 Banded mail.


Social Check DCs


Andry Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears suspenders and red workpants. Her shirt is pastel, and she wears a heavy red leather apron most of the time. She is an epitome of beauty. Her red hair is lengthy and is close to two feet long. Her eyes are amber.

Personality: She will rave to anyone who will listen. She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Pacifist. Flaws: Insane. Bonds: Attractive, Military, Family. Occupation: Marshal

Voice: Excited and jittery

Attributes [hide]

Andry Tealeaf, Female Halfling Sorcerer 2
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 15 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Ella Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her head has been shaved. Her eyes are green and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Further she is a bit of a stoner and is frequently out of it.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Slave, Adventurer. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ella Erenaeth, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Burana Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a green armored body suit, with a simple brown line shooting up and back down. She keeps her red crest in a pixie cut. She has several tiny opal earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Animal Trainer arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Animal Trainer for the past few years.

Motivation: She has money and likes to spend it.

Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Burana Mohradyllion, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 220 gp. 1 Masterwork Common Melee.


Social Check DCs


Artin Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She works hard and plays hard.

History: She was raised in a island tribe. Through the years after Artin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Artin's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Artin Steelfist, Female Dwarf Sorcerer 4
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs


Harbek Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. He has moderate length auburn hair. His eyes are likewise brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of western immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Animal Trainer.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Justice, Philantrophist, Impeccable. Bonds: Rich, Immigrant, Job. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Harbek Battlehammer, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp. An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Immeral Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tan leather gloves, a tan jacket, and tight pants, and is pretty ugly. He has moderate length golden hair. His ears are large.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He became a Barrister soon after.

Motivation: Further expansion of business; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

Immeral Qualanthri, Male Elf Sorcerer 1
Medium (5'0") Elf, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)16 (+3) 7 (-2)17 (+3)
Skills Nature +5, Performance +5
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 4000 cp.


Social Check DCs


Drogo Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. He has a long golden beard with little hanging trinkets. He has gleaming, smiling violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Fighting. Bonds: Job, Nature, Family, Rich. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Coombs, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 200 sp.


Social Check DCs

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