Olunt Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears brown cloth garments or leather armor. His black hair is matted, messy, and big. His eyes are hazel and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content; and he seems to be bored by most things
Flaws: Ugly, Antagonistic, Mundane, Depressed. Bonds: Slave. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Aquan, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Jet (120 gp).
Panana Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears just a tan suit. She has dyed her greying black hair a little too much giving a sharp black color. She wears a mask on her face.
Personality: Aggressive, abrasive, and angry, Panana embodies much of what other species detest in the Gnomes. She plays an instrument quite well.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She has never given up on her music dream.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Military, Debt. Occupation: Performer
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 3000 cp. Brass mug with jade inlays (200 gp).
Valafar Generous, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his chestnut hair up. His eyes are gold and catlike.
Personality: Valafar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Valafar was born with his mother's beautiful face. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Valafar never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love
Ideals: Impeccable. Bonds: Attractive, In love, Religious. Occupation: Body Guard
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1300 sp.
Seven Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a small hat to cover his moderate length red fur. His eyes are green and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Seven hails from a village terrorized by brigands. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.
Motivation: A deep hatred of brigands; and revenge
Ideals: Philantrophist, Optimist. Bonds: Rich, In love, Enemies. Occupation: Beggar
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp.
Odo Clinton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Further he is a bit of a stoner and is frequently out of it.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire.
Ideals: Fighting. Flaws: Shy, Addict. Bonds: Attractive, Has a crush. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 2)
Armor Class 10
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. 1 Buckler.
Nora Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown wide-brimmed hat and brown clothes. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is always cut to a buzz. Her eyes are likewise hazel.
Personality: Prone to second guessing herself, she comes off as nervous. Energy wise she seems alert and responsive.
History: Born to a pair of adventurers, Nora grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. Since then, she has sought to make the best of life.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and regain custody of her daughter
Ideals: Professionalism, Optimist. Flaws: Shy. Bonds: Adventurer, Family. Occupation: Tanner
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. Chrysoprase (50 gp). 1 Banded mail.
Emerald On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He has a slight overbite and is overall scrawny. His lavender fur has been sun bleached extensively. His skin is flawless and his yellow eyes scan people very quickly.
Personality: Emerald wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to loving parents in a slum to the east. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Ideals: Disciplined. Bonds: Attractive, Has a crush, Poor, Criminal record. Occupation: Unemployed
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 15 (+2) | 13 (+1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 800 sp.
Kipper Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man wears bulky tan painted plate armor, and sports empty pouches on his belt. He has a very tight haircut. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Kipper will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gifted from a young age, Kipper studied abroad. After coming to the age of reason, Kipper took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Extrovert, Gifted. Bonds: Attractive, Rich, Immigrant. Occupation: Barkeep
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp. Alexandrite (300 gp).
Fonkin Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, yellow shirt, and green tie. His silver hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Laborer in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Laborer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. A roughly beaten golden orb (80 gp).
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