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NPC Generator

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Advanced [show]


Callybon Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a robe, a symbol of her god around her neck, and a club on her belt. Her hair is always cut to a buzz. Her green eyes peer out from beneath her broad blue hat.

Personality: She loves telling others what to do and how they should feel about things. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Callybon lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and to reunite with her absent father

Ideals: Fighting, Opinionated. Flaws: Insane. Bonds: Family, Religious. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Callybon Miggledy, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His fur is lavender and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Crown-heir profession.

History: He was born in the north, but his parents moved at a very young age to the west. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Layabout.

Motivation: Wants to open a new tavern; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Poor, Job, Immigrant. Occupation: Layabout

Voice: Pirate accent

Attributes [hide]

Flask In Woods, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 8000 cp. 1 Everburning torch.


Social Check DCs


Lamlûg Wakefield, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple black robe with green stripes complete with hood. His hair is greying and his face has many wrinkles. He wears an eyepatch.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: Lamlûg was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He then took over the family business and is one of the better Hunter for hire.

Motivation: To be a Marshal again.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Lamlûg Wakefield, Male Half-Orc Sorcerer 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Forcas Gift, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light black in addition to tight pants. His white hair, when down, is lengthy. This black eyed northerner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a brothel owner, Forcas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: To reunite with his old friends; and he is wracked by social anxiety

Ideals: Impeccable, Philantrophist. Flaws: Fearful. Bonds: Mentor, Adventurer. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Forcas Gift, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)6 (-2) 16 (+3)18 (+4)
Skills Insight +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Arara Floshem, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is dressed in earthy colors with a blue and grey handkerchief worn on her left side. She has done her best to style her blonde hair to look like a famous performer. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born in a small desert village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is currently in port desperately looking for someone to get her out; and she's in love

Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Has a crush, Slave. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Arara Floshem, Female Elf Sorcerer 1
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Athletics +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Black velvet mask with numerous citrines (130 gp). 1 Thunderstones.


Social Check DCs


Roge Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of longbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair has been sun bleached extensively. This green eyed southerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Roge was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Roge Thorngage, Male Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)4 (-3) 11 (+0)14 (+2)
Skills Acrobatics +2, Arcana -1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 6000 cp.


Social Check DCs


Two Llamas Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. Her fur is lavender and curly. Her amber eyes dart from person to person to random spaces in the air.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Two Llamas lived on a farm with her father, near the main road leading to a nearby town. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is unsatisfied with her job; and obtaining odd cultural elven artifacts is her passion

Ideals: Artistic. Bonds: Attractive, Job, Family, Adventurer. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Two Llamas Of Ale, Female Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)11 (+0) 10 (+0)8 (-1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Golden pearl (80 gp).


Social Check DCs


Salanop Beren, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a tan cloak and cross-gartered pastel stockings. Her black hair is styled in orderly dreadlocks. She has a dull look in her violet eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Shepherd mother left her crippled. She hasn't been sleeping well lately.

Motivation: A deep hatred of brigands; and revenge

Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Salanop Beren, Female Gnome Sorcerer 1
Small (3'0") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)6 (-2) 16 (+3)7 (-2)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Birel Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her auburn hair is well kept. Her brown eyes lackadaisically let the world flow into them.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She enjoys reading and quiet.

History: Birel was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has since lost track of the people in her past.

Motivation: Wants to open a new tavern; and regain custody of her daughter

Ideals: Logical. Bonds: Criminal record, Family, Job. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Birel Callan, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp. Bloodstone (40 gp).


Social Check DCs

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