Jheri Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a green coat over a red low-cut shirt, and a broad hat upon her head. Beneath her clothing is a huge mess of scar tissue. Her long scarlet crest is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She acts crazy and hedonistic. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Jheri lived on a farm with her father, near the main road leading to a nearby town. Her father was a soldier and died while she was still young. Jheri was left her father's suit of armor and trained in its use and care. By chance she met her sister recently and the two have been together since.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father
Flaws: Hedonist. Bonds: Slave, Religious, Family, Military. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Buvvie Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries with her a set of clubs, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her moppish auburn hair is in a traditional bowl cut. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is fixated on the number 9. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is lazy, self-centered, vain, and jealous.
History: She was born into a rich family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Ugly, Insane, Selfish. Bonds: Rich. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Undercommon, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Melee.
Brakka Brady, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern woman wears professional attire. She has a very tight haircut. She has a dull look in her amber eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.
History: She was always a brilliant, if unscrupulous mind. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic, Pacifist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. Brass mug with jade inlays (100 gp).
Frouse Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he tends to wear a tan poncho over his likewise colored trousers and shirt. His blonde hair is matted, messy, and big. He has gleaming, smiling green eyes.
Personality: He dislikes all the random violence that takes place in the east. He pushes his goals aggressively. He is also a coward if confronted.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a giants raid, leaving Frouse alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Pacifist. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Brewer
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 400 gp. 1 Chain shirt. 1 Banded mail.
Târz Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a long brown beard with little hanging trinkets. He wears an eyepatch.
Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.
History: The child of eastern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero
Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Guard
Voice: Irish accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. Malachite (4 gp).
Shax Heal, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears a faded coat and loose pants complete with small hat. She keeps her long chestnut hair kept up in a rat tail. Her silver eyes are passionate and lively.
Personality: Stoic and calm, she prefers to meditate than take action. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born blind and as such lacked many opportunities for work. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Ideals: Disciplined. Flaws: Impulsive, Disease, PTSD. Occupation: Glassblower
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.
Flame Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears tight fighting clothing, which leaves very little to the imagination. Her black fur is thinning but still full. She is missing an eye and her face is severely sunburned. Her one remaining eye shines copper.
Personality: Flame speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She used her abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable, Philantrophist. Flaws: Ugly. Occupation: Priest
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 pp. Pink pearl (100 gp).
Robert Morley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His silver hair is kept up in a ponytail inside a small hat. His green eyes peer out from beneath his small grey hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Joker, Fighting. Flaws: Selfish. Bonds: Religious. Occupation: Fisher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 pp.
Gardain Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a very tight haircut. His fierce brown eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Gardain embodies much of what other species detest in the Dwarves. The war was a terrible time for him, and Gardain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. After a long history of fighting, Gardain and his spouse have recently divorced.
Motivation: He loathes his own lifestyle; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Map Maker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1300 sp. Silver pearl (150 gp). Blue quartz (5 gp). Red spinel (150 gp).
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