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NPC Generator

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Advanced [show]


Emeny Halsey, Female Human [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bristling with hidden weapons, mostly nunchakus and pickaxes. Her white hair is matted, messy, and big. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Emeny hails from a village terrorized by gnolls. She moved out east to avoid the crime she committed. She now spends her time doing works of charity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Criminal record, Enemies. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Emeny Halsey, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Juliana Cithreth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long chestnut hair kept up in a rat tail. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a small toy that she constantly fidgets with.

History: Juliana was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Mortician soon after.

Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, Addict. Bonds: Rich, Job, Military. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Juliana Cithreth, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Goblin, Auran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 2000 cp.


Social Check DCs


Valida Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She wears a grey shirt with thin black vertical stripes and blue pants. She has a hunchback. Her black hair is long and unkept. Her violet eyes dart from person to person.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She comes from a rich southern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: Balancing her hectic life and new Fletcher responsibilities is difficult.

Flaws: Ugly, Sensitive, Antagonistic. Bonds: Rich, Job. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

Valida Orcfoe, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 320 gp.


Social Check DCs


Syllin Nailo, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She sports blue clothing, slightly heavier than average wear. Her white hair is well kept. Her eyes are violet.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want her driven away.

Ideals: Athletic, Justice, Extrovert. Bonds: Religious, Enemies. Occupation: Performer

Voice: Sounds elderly

Attributes [hide]

Syllin Nailo, Female Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)9 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Henk Bradford, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His hair, while still mostly white, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. He left for the east, certain he would find work there.

Motivation: Elven compassion; and a strong sense of loyalty to elven people

Ideals: Disciplined, Persistence. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Henk Bradford, Male Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Jet (50 gp). 1 Masterwork Light steel shield.


Social Check DCs


Shifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a worn and beaten armor. His brown fur is still thick. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: Further expansion of business; and money/treasure

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Mentor. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Shifting Candle, Male Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 280 gp.


Social Check DCs


Wymar Rodney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears skinny pants and wears a grey and green robe with the hood down. He keeps his long brown hair kept up in a rat tail. He has blue eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a necromancer, Wymar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Marshal for hire.

Motivation: Further expansion of business; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Wymar Rodney, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)8 (-1) 15 (+2)16 (+3)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Black velvet mask with numerous citrines (100 gp).


Social Check DCs


Baggi Allerton, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is drawn into a tight pony tail with a card scrunchie. Her eyes, though not visible through her cowl, are blue.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is obsessed with her god.

History: The child of southern immigrants she idolized her father. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions; and to unite with her brother

Ideals: Fighting. Bonds: Family, Religious, Immigrant, Debt. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Baggi Allerton, Female Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 5 (-3)9 (-1) 15 (+2)7 (-2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Vani Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this woman dresses like a well dressed Merchant does. Her chestnut hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born a particularly ugly child, much to the horror of her parents. A gifted student she started as a Miner, but she got bored and became a Merchant. She has drifted from career to career and currently works as a Merchant.

Motivation: Balancing her hectic life and new Merchant responsibilities is difficult.

Ideals: Logical, Fighting. Flaws: Shy, Ugly. Bonds: Job. Occupation: Merchant

Voice: Dutch accent

Attributes [hide]

Vani Shadowquick, Female Halfling Sorcerer 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 600 sp.


Social Check DCs

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