Liftrasa Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. With wild golden hair. Her fierce blue eyes like to dwell on things.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a great chef.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miner arts, while her father instructed her in etiquette, music and courtly manner. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Passionate, Gifted. Bonds: Attractive, Immigrant, Rich. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Shadow Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her cinnamon fur is still thick. This blue eyed westerner is not easily forgotten.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is harsh and unforgiving.
History: She was raised in a white middle class family as the only child. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the west; and she is content
Ideals: Joker, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Roofer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Delre Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case, marred by beers. Her blonde hair is wavy and long. Her hazel eyes are passionate and lively.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She uses divination through singing.
History: The child of a Courier, who enjoyed hunting, Delre was taken on many hunting expeditions. She found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Sensitive. Bonds: Nature, Adventurer. Occupation: Priest
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1400 sp.
Nalral Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He wears a broad hat to cover his moderate length silver hair. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.
History: He was born at the edge of vast island. After coming to the age of reason, Nalral took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Goblin
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Clerebold Riley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His whole body is exceptionally muscular. His silver hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: He was always a brilliant, if unscrupulous mind. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world.
Ideals: Logical. Flaws: Insane, Impulsive, Selfish. Bonds: Immigrant. Occupation: Farmer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Jaxi Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a black collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her rusty crest is drawn into a tight pony tail with a dagger scrunchie. She has gold eyes and a black hat with a blue feather.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She always tries to repair and not replace. It was this mentality that drove her into the Blacksmith business.
History: Born to a Shepherd, her father struggled to pay the bills. Through the years after Jaxi was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Jaxi's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Jaxi and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Poor. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 6 (-2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Liftrasa Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman prefers to wear brown pants and tee shirts, and a wedding ring on her left hand. Her blonde hair is thinning but still full. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Disciplined. Bonds: In love, Attractive, Immigrant, Family. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 7
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 6 (-2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Halfling
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. 1 Simple lock.
Oren Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his shortspear. He keeps his blonde hair in a pixie cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born to a Sage, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Knight
Voice: Irish accent
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 160 gp.
Tim Burton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His chestnut hair has been sun bleached extensively. He is baby faced.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Wants to raise his children well.
Ideals: Artistic, Gifted. Bonds: Attractive, Family, Adventurer. Occupation: Interpreter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
