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NPC Generator

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Advanced [show]


Kaladan Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears light armors faded through time and improper care. His red crest is knotted and matted. This red eyed southerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Rich. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Kaladan Beryntolthropal, Male Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 5000 cp. 1 Breastplate.


Social Check DCs


Fargas Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears professional attire. He sports a flattop hair cut. His blue unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found.

Ideals: Opinionated. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Fargas Swiftwhistle, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 cp. Deep blue spinel (300 gp).


Social Check DCs


Rangrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many blue ritualistic tattoos. He usually wears his brown robe and has his rapier always slung over his shoulder. His red hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He is frequently practicing swordplay.

History: The child of a Bather, who enjoyed hunting, Rangrim was taken on many hunting expeditions. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his son. Heartbroken, Rangrim never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Ugly. Bonds: Military, Nature, In love. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Rangrim Eversharp, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 14 (+2)11 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 gp.


Social Check DCs


Odo Milton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His brown hair is unkempt and raggedy. His violet eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Odo Milton, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Edge Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern man wears a worn and beaten armor. He keeps his yellow fur in a pixie cut. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of men and trembles around them

History: Born to a pair of adventurers, Edge grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Athletic, Entrepeneur. Flaws: Insomniac, Shy. Bonds: Adventurer. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Edge Of Snakes, Male Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 17 (+3)11 (+0)
Skills Persuasion +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Astar Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is short and chestnut. His black eyes peer out from beneath his small black hat.

Personality: A deeply religious man he believes everything happens for a reason. He is harsh and unforgiving.

History: Astar hails from a village terrorized by gnolls. In his 12th year, his parents were killed by a gnolls raid, leaving Astar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Astar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Astar Rescue, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 11 (+0)15 (+2)
Skills Arcana +6, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Goblin, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1 Half-Plate.


Social Check DCs


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His fur is cut close to his head. He has a tattooed face.

Personality: He is very quiet and rarely speaks above a whisper. Emerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Emerald never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Rich, In love. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Emerald In the Wind, Male Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1400 sp. Star rose quartz (40 gp).


Social Check DCs


Fenriz Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is purple, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the east, but his parents moved at a very young age to the south. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Fenriz Tragedy, Male Tiefling Sorcerer 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 14 (+2)17 (+3)
Skills Athletics +0, Insight +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 pp.


Social Check DCs


Herleva Home, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She very much looks the part of a Priest. She keeps her long brown hair kept up in a rat tail. Her eyes are green and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 2 years.

Motivation: To be a Sailor again; and expand her business

Ideals: Gifted, Extrovert. Flaws: Ugly, Disease. Bonds: Job. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Herleva Home, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 1000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Banded mail.


Social Check DCs

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