Korinn Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a tight fitting green shirt and pants, and carries morningstars. Her crest is rusty and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has been a successful dealer in antiques buying low and selling high.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Fighting, Joker, Entrepeneur. Flaws: Insomniac. Bonds: Criminal record. Occupation: Bellfounder
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Banded mail.
Akra Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears clothing that is held on in multiple layers but all of it is in poor condition. She keeps her long red crest kept up in a rat tail. Her eyes are gold and beady.
Personality: Calm and collected, she is a well trained Map Maker. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Flaws: Ugly, Disease. Bonds: Poor, Job, Enemies. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Silver comb with moonstones (100 gp).
Symma Reese, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a tan shirt with thin black vertical stripes and grey pants. With bright blonde hair. She wears round tiny glasses practically rammed into her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Symma grew up listening to her father's many stories. Symma was born on a far southern mountains where she grew up under the tutelage of her father, an expert Layabout. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Giant, Aquan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Tyna Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and she perpetually has her falchion ready. Her golden hair is matted, messy, and big. Her violet eyes have a joyful gleam in them most of the time.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her martial abilities were realized during a raid on her village. She now owns her own business.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Animal Trainer
Voice: Excited and jittery
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Mardred Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'2" and usually wears her grey robe and has her scythe always slung over her shoulder. Her brown hair is knotted and matted. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is obsessed with her god.
History: Mardred was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She has comitted a past crime that haunts her to this day; and wants to raise her children well
Bonds: Attractive, Criminal record, Religious, Family, Adventurer. Occupation: Bookbinder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 20 (+5) | 11 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Damien Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. He wears his chestnut hair down. He has gleaming, smiling brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.
Motivation: To share knowledge with the world; and an old rival family wants him found
Ideals: Optimist, Logical. Bonds: Attractive, Rich, Family. Occupation: Laborer
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 160 gp. Freshwater pearl (9 gp).
Kody Ramsay, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears just a brown suit. He has shaved his head bald. He has blue eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He comes from a rich southern family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Athletic, Optimist. Bonds: Military, Rich, Criminal record. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Antrara Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing a long, green, dusty cloak. Her scarlet crest is greasy and uncared for. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the east, but her parents moved at a very young age to the west. A gifted student she started as a Fletcher, but she got bored and became a Herbalist. She inherited the family business which she has now maintained for 6 years.
Motivation: She wants nothing more than to rejoin the army; and expand her business
Flaws: Ugly, Addict, Hedonist. Bonds: Immigrant, Job, Military. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp.
Panana Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'4" and does not wear sleeves and tends to eschew shirts when she can avoid it. Her right leg appears badly burned and disfigured. She wears a broad hat to cover her moderate length auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She would rather hide behind her crafts than deal with other people.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Panana was left her mother's suit of armor and trained in its use and care. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants her found.
Ideals: Artistic. Flaws: Secretive, Shy. Bonds: Military. Occupation: Bricklayer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. Coral (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
