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NPC Generator

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Advanced [show]


Gilthur Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown tunic with grey highlights, and long tan pants that bunch up around his shoes. His white hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Dwarven culture. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his absent father; and balancing his hectic life and new assassin responsibilities is difficult

Flaws: Racist, Disease. Bonds: Family, Criminal record, Job. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Gilthur Trueanvil, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp. Amber (160 gp).


Social Check DCs


Hamil Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His golden hair is cut short. This amber eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Terse. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Hamil Silvereyes, Male Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +1, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1700 sp.


Social Check DCs


Norkruuth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. His crest is green and curly. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Guard, Norkruuth learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Guard.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and expand his business

Ideals: Philantrophist. Flaws: Shy, Racist. Bonds: Attractive, Job. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Norkruuth Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Athletics +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


Bilbron Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tattered old clothes. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Fisher mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Flaws: Ugly, Disease, Racist, Addict. Bonds: Immigrant. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Bilbron Sympony, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Terran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Verna Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'9", this woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Sporting a brown mohawk this woman's hair draws a lot of attention. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She has always had a great fascination with Half-Elven culture. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by giants. Verna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: An old rival family wants her found; and doesn't want to be a seamstress and was forced into it by her family

Flaws: Insane, Racist. Bonds: Family, Religious, Enemies. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Verna Silvereyes, Female Halfling Sorcerer 3
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Persuasion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp.


Social Check DCs


Fistula Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 6'1" and sports white clothing, slightly heavier than average wear. Her left leg appears badly burned and disfigured. She wears her hair in dreadlocks. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Shy. Bonds: Religious, Mentor, Job. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Fistula Anderton, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 9 (-1)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Norman Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large violet jacket. His golden hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Norman hails from a village terrorized by goblins. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Norman's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and he wants revenge against goblins

Ideals: Athletic, Joker. Flaws: Antagonistic, Secretive. Bonds: Enemies. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Norman Dalanthan, Male Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: White pearl (140 gp).


Social Check DCs


Shedinn Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He dresses in green turtlenecks beneath a tan coat with green slacks. He has done his best to style his gold crest to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Mercenary. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Joker. Flaws: Selfish, Disease. Bonds: Job, Family. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Shedinn Zzzxaaxthroth, Male Dragonborn Sorcerer 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)16 (+3) 10 (+0)15 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs


Berrian Raethran, Male Elf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a slight overbite and is overall scrawny. He has no hair. He has a tattooed face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the east, but his parents moved at a very young age to the north. Cursed with vampirism at a very young age, Berrian has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Disease, Impulsive. Bonds: Rich, Immigrant. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Berrian Raethran, Male Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)8 (-1) 17 (+3)9 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Silver pearl (60 gp).


Social Check DCs

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