Fibblestib Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears a weathered and beat up set of banded mail beneath an oversized tan coat. His auburn hair and beard is wavy and long. He has hazel eyes and a tan hat with a yellow feather.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. Fibblestib was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fibblestib decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Stableman job and began his own company from there.
Motivation: To be a Shipwright again; and he'd like to take his coworkers down a peg
Ideals: Entrepeneur. Bonds: Job, Adventurer, Criminal record. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Chain shirt.
Maiathah Othronus, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her long white hair kept up in a rat tail. Her green eyes dart from person to person.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Engraver, but she was a colossal failure. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: She is content; and many drow want her driven away
Flaws: Ugly, Mundane. Bonds: Rich, Job, Enemies. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp.
Burto Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing the road beaten gear of a warrior. He has a very tight haircut. His blue eyes have a joyful gleam in them most of the time.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To find somewhere to settle down; and to reunite with his absent mother
Ideals: Fighting. Flaws: Racist, Shy, Mundane. Bonds: Nature, Family. Occupation: Ruler
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 70 gp.
Irann Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She is bristling with hidden weapons, mostly quarterstaffs and pickaxes. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with her god.
History: A powerful slaver made her what she is. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions; and she is a bit of a kleptomaniac
Flaws: Shy, Racist. Bonds: Criminal record, Religious, Mentor. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Solid gold idol (300 gp).
Oblar Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears baggy red pantaloons and a brown scarf. His skin is also unnaturally pale. He has moderate length chestnut hair. His brown eyes dart from person to person.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Guardian, Rich, Debt. Occupation: Dilettante
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 170 gp.
Herleva Gresham, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a brown tunic with pastel highlights, and long grey pants that bunch up around her shoes. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She has since lost track of the people in her past.
Motivation: Wants to raise her children well.
Ideals: Fighting. Bonds: Family, Rich, Adventurer. Occupation: Layabout
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Alchemist’s fire.
Bree Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tight fitting clothing which further accentuates her frame. Her moppish silver hair is in a traditional bowl cut. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Spy but believes her peers are too gung-ho.
History: Bree was born with her mother's beautiful face. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has never given up on her music dream.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Justice, Pacifist, Artistic. Bonds: Attractive, Rich, Religious. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Fibblestib Beren, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Fibblestib will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 17th year, his parents were killed by a dire rats raid, leaving Fibblestib alone in the world. After a stint in an orphanage, he was adopted. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Extrovert. Flaws: Insomniac. Bonds: Job, Religious, Enemies, Criminal record. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 15
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Hugh Clayden, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in grey turtlenecks beneath a brown coat with yellow slacks. He wears a wide-brimmed hat to cover his moderate length red hair. His brown unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Healer. Hugh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of a Sellsword, who enjoyed hunting, Hugh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hugh took refuge in the large cave and found the beat up scimitar and armor he uses now. By chance he met his sister recently and the two have been together since.
Motivation: Expand his business; and to unite with his sister
Flaws: Ugly, Disease. Bonds: Job, Family, Nature. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!