Tordrid Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears professional attire. Her blonde hair is knotted and matted. She wears a mask on her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Tordrid was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was turned out during the war. She and her family wandered south to less war torn lands. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and she loathes her own lifestyle
Flaws: Impulsive, PTSD. Bonds: Attractive, Guardian, Poor. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 20 (+5) | 7 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Chem Trust, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'7" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blue hair is heavily combed to the right. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: Born to a pair of adventurers, Chem grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chem grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chem. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Amber (110 gp).
Bendoo Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears black trousers with brown and tan striped suspenders. She wears various colorful collared shirts. She has wavy silver hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Bendoo grew up listening to her mother's many stories. She has had some formal poetry training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Wants her loneliness to end; and she's looking for her big break
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Has a crush. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Ulfgar Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears silk and lounges about seductively. His red hair is cut short with large spiked bangs in the front. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: From birth he was tutored by a cruel and relentless mentor. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying brother.
Motivation: Many orcs want him driven away.
Ideals: Gifted. Bonds: Attractive, Enemies, Mentor, Nature. Occupation: Barrister
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 230 gp.
Gillyd Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she likes to wear brown tank tops with grey skirt. Her tied-back hair is blonde. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them
History: Her parents moved while she was still in utero so she is the first generation to be born here. A gifted student she started as a Fisher, but she got bored and became a Marshal. She struck the Marshal job and began her own company from there.
Motivation: Expand her business.
Flaws: Ugly, Depressed, Shy. Bonds: Immigrant, Job. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 110 gp.
Jacoba Copeland, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She keeps her blonde hair in a flapper bob. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is skeptical of what others tell her and is slow to trust.
History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and to end her boredom
Ideals: Justice. Flaws: Shy, Mundane. Bonds: Attractive, Rich. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Nelkin Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a cross on it. He has moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A deeply religious man he believes everything happens for a reason. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Cook arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Cook job and began his own company from there.
Motivation: A strong sense of loyalty to Dwarven people; and balancing his hectic life and new cook responsibilities is difficult
Flaws: Insomniac, Racist. Bonds: Attractive, Religious, Rich, Job. Occupation: Cook
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 140 gp.
Marigold Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red shirt with thin pastel vertical stripes and grey pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. She wears a colorful flower in her silver hair. Her eyes, though not visible through her cowl, are blue.
Personality: Marigold is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a small toy that she constantly fidgets with.
History: Born to a poor family in the city she treasured whatever gifts she got. Marigold was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Marshal. She got away from her former life and has fallen to alcoholism.
Motivation: To protect her home; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Poor, Immigrant. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1300 sp. Brass mug with jade inlays (400 gp).
Brakka Hastings, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. Her chestnut hair is long and unkept. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born in a small plains village. Her father took her hunting and taught her how to get in the mind of other creatures. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Revenge; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Family, Nature, Criminal record, Enemies. Occupation: Banker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
