Cimer Still, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears skinny pants and wears a green and yellow robe with the hood down. His hair is red and curly. His red unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.
History: He was born in a small forest village. Cursed with a spirit at a very young age, Cimer has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and wants his loneliness to end
Flaws: Disease, Antagonistic, Addict. Bonds: Poor, Nature. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Mindartis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time, and carries falchions. His silver hair is smooth and relatively long. His eyes are brown.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His father raised him in a mountain cabin. Mindartis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mindartis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He struck the Server job and began his own company from there.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and further expansion of business
Ideals: Fighting, Persistence. Bonds: Job, Nature, Criminal record. Occupation: Server
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 5 (-3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Red-brown spinel (130 gp).
Brakka Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is auburn and curly. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She feeds upon the attention of others.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Addict. Bonds: Criminal record, Attractive, Mentor. Occupation: Interpreter
Voice: Timid voice
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 80 gp. 1 Everburning torch.
Nyx Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many black ritualistic tattoos. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is cut short with large spiked bangs in the front. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Nyx hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. The war was a terrible time for her, and Nyx does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Military, Religious. Occupation: Bookbinder
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Heskan Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a green suit, white shirt, and black tie. His red crest is braided into rings. He has red eyes and a green hat with a white feather.
Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Heskan was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heskan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heskan. He has since lost track of the people in his past.
Motivation: He is a bit of a kleptomaniac; and regain custody of his son
Ideals: Athletic. Flaws: Impulsive. Bonds: Religious, Family, Criminal record. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp.
Naivara Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She wears her hair in dreadlocks. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is irascible and easily irritated. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 4 years old her parents immigrated from the west. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. She inherited the family business which she has now maintained for 15 years.
Motivation: Her religion dominates her actions; and sabotage a competitor
Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Thamior Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are likewise violet.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Money/treasure; and he wants to meet his childhood hero
Ideals: Opinionated. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 4 (-3) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. Freshwater pearl (15 gp). 1 Banded mail.
Jezean Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length white crest. Her eyes are likewise gold.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Jezean was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Attractive, Immigrant, Poor. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 200 gp.
Hamil Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many violet ritualistic tattoos. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his chestnut hair. His skin is flawless and his green eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has recently gotten a pet goose that steals things from people.
Motivation: Expand his business.
Ideals: Artistic. Bonds: Rich, Attractive, Criminal record, Job. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 cp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

