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NPC Generator

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Advanced [show]


Pelt Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with pastel pants. He is portly but not overly obese. He has dyed his greying orange fur a little too much giving a sharp orange color. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irascible and easily irritated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. Some 7 years later his spouse died after the birth of his son. Heartbroken, Pelt never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and wishes to resurrect an old love

Ideals: Gifted, Athletic. Flaws: Addict, Antagonistic. Bonds: In love. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Pelt Of Clay, Male Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)15 (+2) 7 (-2)15 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 8
Languages Common, Sylvan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp. 3 Tanglefoot bags.


Social Check DCs


Falkrunn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She wears a lot of dark rich colors, with gold accents, and her gloved hand is found clutching a mace. Her hair is white and very short. Her amber eyes dart from person to person to random spaces in the air.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born several months after her mother was called into army service. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got money to start a business from the gang present in town. She is greatly indebted to them.

Motivation: She is compelled to act according to her religious beliefs; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Religious, Military. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Falkrunn Helcral, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)7 (-2) 15 (+2)6 (-2)
Skills Acrobatics +2, Arcana +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. Jasper (70 gp). Silver pearl (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cumpen Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a Stetson hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She works hard and plays hard.

History: She comes from a rich northern family. In her 11th year, her parents were killed by a gnolls raid, leaving Cumpen alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Optimist, Fighting. Flaws: Hedonist. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Cumpen Ironhide, Female Gnome Sorcerer 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Medicine +5, Religion +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 180 gp. Black velvet mask with numerous citrines (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (100 gp). 1 Masterwork Common Melee.


Social Check DCs


Cimer Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and brown robe with the hood down. His hair is short and red. His gold eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Philantrophist, Fighting. Flaws: Fearful. Bonds: Job. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cimer Rage, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 2000 cp.


Social Check DCs


Kite Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing a long, pastel cloak, and she perpetually has her falchion ready. Her fur, while still mostly gray, has prominent grey streaks. She has copper eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. As long as the job gets done she does not care how it got done.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was a Cook, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Professionalism. Flaws: PTSD, Impulsive. Bonds: Rich. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Kite Plume, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 gp.


Social Check DCs


Nija Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Her hair is white and very short. She has gleaming, smiling silver eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the south, but her parents moved at a very young age to the west. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently the stress of being a Shepherd has made it difficult for her to sleep.

Motivation: Many gnolls want her driven away; and to get a good night's sleep

Flaws: Insomniac. Bonds: Immigrant, Criminal record, Job, Enemies. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Nija Ideal, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)6 (-2) 12 (+1)15 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp.


Social Check DCs


Gilbert Blythe, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His red hair is unkempt and raggedy. This brown eyed westerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Gilbert Blythe, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp.


Social Check DCs


Dagger Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing the road beaten gear of a warrior. His cinnamon fur is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Dagger was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-orc people

Ideals: Fighting, Persistence. Flaws: Racist, Shy. Bonds: Attractive. Occupation: Brewer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dagger Mirror, Male Tabaxi Sorcerer 3
Medium (6'3") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 60 pp.


Social Check DCs


Galiena Brandon, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and she perpetually has her ceremonial dagger ready. She has wavy brown hair. She has amber eyes.

Personality: While she acts the brute, she is far gentler than she would appear. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Galiena fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Fighting, Justice, Gifted. Bonds: Criminal record, Nature. Occupation: Bounty Hunter

Voice: Scratchy, weak

Attributes [hide]

Galiena Brandon, Female Human Sorcerer 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Blue quartz (4 gp). Blue quartz (4 gp).


Social Check DCs

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