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NPC Generator

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Advanced [show]


Driindar Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she very much looks the part of a Mayor. She has wavy silver crest. Her eyes are gold and beady.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Driindar Wystongjiir, Female Dragonborn Sorcerer 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Investigation +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. Lapis lazuli (11 gp). 1 Smokesticks.


Social Check DCs


Sethrekar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green armored body suit, with a simple grey line shooting up and back down. His black crest is still thick. His ears are large.

Personality: Sethrekar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a great chef.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Sethrekar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and obtaining odd cultural halfling artifacts is his passion

Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Sethrekar Zzzxaaxthroth, Male Dragonborn Sorcerer 3
Medium (6'2") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Werydd Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a worn and beaten armor. Her brown hair is smooth and relatively long. Her eyes are amber.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She has a small toy that she constantly fidgets with.

History: Born in the south her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Justice. Flaws: Addict. Bonds: Poor, Adventurer, Job. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Werydd Stoutale, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)10 (+0) 10 (+0)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp.


Social Check DCs


Akta Clever, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a red scarf, and she perpetually has her falchion ready. Her white hair is singed and shortened. Her silver eyes are passionate and lively.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the east to a Carter, Akta learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carter. She now owns her own business.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult; and she is terrified, and will act out of fear

Ideals: Fighting, Joker. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Akta Clever, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills Medicine +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. 2 Alchemist’s fire.


Social Check DCs


Myria Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a robe, a symbol of strength around her neck, and a bastard sword on her belt. Her hair is long and auburn with streaks of black, and is pulled back with small red clips. Her violet unseeing eyes seem to look past you.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a small toy that she constantly fidgets with.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She's since become an addict/alcoholic.

Motivation: Money/treasure.

Ideals: Fighting, Philantrophist. Flaws: Disease, Addict. Bonds: Rich. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Myria Sunmeadow, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Thava Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This western woman wears baggy green pantaloons and a blue scarf. Her clothes are grease stained in places. Her gold crest is braided into rings. Her eyes, though not visible through her cowl, are gold.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born at the edge of vast desert. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many drow want her driven away; and revenge

Ideals: Artistic. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Thava Ophinshtalajiir, Female Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 180 gp. 1 Disguise kit.


Social Check DCs


Two Llamas Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His red fur is greasy and uncared for. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by illithids. Two Llamas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Optimist, Athletic. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Sculptor

Voice: Pronounces difficult words wrong

Attributes [hide]

Two Llamas Paws, Male Tabaxi Sorcerer 2
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 13 (+1)16 (+3)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 340 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His white hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pallabar took refuge in the large cave and found the beat up crossbow and armor he uses now. He was granted psionic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Philantrophist, Optimist, Gifted. Flaws: Insomniac. Bonds: Nature. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Pallabar Wildwander, Male Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1300 sp.


Social Check DCs


Jak Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. His long white hair is drawn into a two foot long braid. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the west. There was a wharf not far from home where he often wandered off to fish. He became a Unemployed soon after.

Motivation: Balancing his hectic life and new Unemployed responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Passionate, Impeccable. Bonds: Job, Poor, Nature. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Jak Tosscobble, Male Halfling Sorcerer 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Coral (160 gp).


Social Check DCs

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