Werydd Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tattered old clothes. Her chestnut hair is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not trust anyone and sleeps with one eye open.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Werydd was born on a far western island where she grew up under the tutelage of her mother, an expert Body Guard. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and wants to open a new tavern
Flaws: Ugly, Shy, Insomniac. Bonds: Immigrant. Occupation: Body Guard
Voice: Eastern European accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Mardnab Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her blue boots flare out at the collars. She carries a battered shield and tarnished greataxe as well. Her head has been shaved. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Insane, Antagonistic, Fearful. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).
Mûg Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. He sports a long golden beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his father.
History: Mûg lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur, Impeccable. Flaws: Cynical. Bonds: Family. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 16 (+3) | 6 (-2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp. 1 Banded mail.
Nemeia Mockery, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her purple hair has been sun bleached extensively. Her gold eyes dart from person to person to random spaces in the air.
Personality: She snorts whenever she laughs or is feeling confident. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her father out around the business and became quite the natural. She has worked as a Sailor like her father before her.
Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by giants, and she desires to right it
Bonds: Slave, Military, Job, Enemies. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 8 (-1) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Sylvan, Draconic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Uzza Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears skinny pants and wears a green and tan robe with the hood down. Her black hair, when down, is lengthy. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: From birth she was tutored by a cruel and relentless mentor. Through the years after Uzza was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Uzza's father didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Money/treasure; and expand her business
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Mentor. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp.
Astaro Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 4'11". She is wearing a long, green, dusty cloak, and her gloved hand is found clutching a hand crossbow. Her hair is red, silky, and of moderate length. She has black eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Astaro enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Astaro hails from a village terrorized by gnolls. Through the years after Astaro was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Astaro's father didn't care for her much, and the feeling was mutual. She became a Knight soon after.
Motivation: To protect her home; and she's repulsed by the pc
Flaws: Hedonist, Antagonistic. Bonds: Attractive, Job, Enemies, Guardian. Occupation: Knight
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 330 gp. Golden yellow topaz (300 gp). 4 Tanglefoot bags.
Shax Dread, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a green suit, black shirt, and brown tie. Her red hair is heavily combed to the left. She is baby faced.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 3 years.
Motivation: She is greedy; and she is unsatisfied with her job
Flaws: Antagonistic, Ugly. Bonds: Family, Job, Rich. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. A small bag of saffron. (60 gp).
Roywyn Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears many layers of old clothing at all times. She has moderate length brown hair. Her green unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She is a great chef.
History: Born to a Barkeep, her father struggled to pay the bills. Her necromantic abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants her loneliness to end; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly, Disease, Insane. Bonds: Poor. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1800 sp.
Zook Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He dresses well, typically a more casual-formal manner. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has several tiny topaz earrings on each ear.
Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 240 gp.
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