Jebeddo Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear tan clothing when he does not wear armor. His blonde hair, when down, is lengthy. His amber eyes lackadaisically let the world flow into them.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.
History: Gifted from a young age, Jebeddo studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and to end his boredom
Ideals: Professionalism, Pacifist, Gifted. Flaws: Mundane. Bonds: Nature. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 24 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 20 (+5) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 3000 cp. Red garnet (100 gp). Bloodstone (80 gp). Red garnet (100 gp).
Caramip Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She keeps her silver hair in a flapper bob. Her violet eyes are slightly larger than normal.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family Caramip was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Caramip decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1500 sp.
Crampernap Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce hazel eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.
History: Born to a Baker, his mother struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to have a good time and be beloved; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Poor, Family. Occupation: Spy
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp. 1 Chain shirt.
Iados Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. His chestnut hair is thinning but still full. His red unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he is greedy
Ideals: Disciplined, Justice, Gifted. Flaws: Disease. Bonds: Rich. Occupation: Glassblower
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Barendd Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His blonde hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He has a massive crush on the younger sibling of the Actor who has hired him part-time. He also is a firm believer in the manly ideal.
History: Barendd hails from a village terrorized by orcs. In his 18th year, his parents were killed by a orcs raid, leaving Barendd alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and he's in love
Flaws: Ugly, Impulsive. Bonds: Poor, Has a crush, Enemies. Occupation: Actor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp.
Manfred Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His blonde hair is matted, messy, and big. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He dislikes all the random violence that takes place in the west. Flattery will make him almost putty in your hands.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Manfred took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Pacifist, Gifted. Flaws: Ugly, Selfish. Bonds: Rich. Occupation: Miller
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Lone Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman is well dressed, constantly wearing a brown suit, black shirt, and white tie, and a wedding ring on her left hand. Her yellow fur is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a Dilettante, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Interpreter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: In love, Poor. Occupation: Interpreter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 17 (+3) | 6 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Daar Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is well dressed, but even with her fine clothing she looks run-down. Her crest is black and curly. She wears round tiny glasses practically rammed into her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She served in the navy to pay for her family's outstanding loans. When Daar reached her early adolescence her Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now owns her own business.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Insane. Bonds: In love, Military, Job. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Banded mail.
Glim Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a blue tunic with red highlights, and long black pants that bunch up around his shoes. His hair is long and blonde with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His eyes are likewise green.
Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is the product a well kept family trust fund and as such has never really known need. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.
Motivation: He's attracted to the PC; and he wants to get laid
Flaws: Addict, PTSD. Bonds: Rich, Has a crush. Occupation: Apothecary
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 17 (+3) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp.
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