Naeris Iranapha, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a long, tan, dusty cloak. His brown hair is matted, messy, and big. He wears a mask on his face.
Personality: He dislikes all the random violence that takes place in the north. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Immigrant, Enemies. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1 Chain shirt.
Anne Fasharash, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tattered old clothes. She wears her hair in dreadlocks. Her face is scarred and worn.
Personality: She has always had a great fascination with Gnomish culture. She works hard and plays hard.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Artistic. Flaws: Ugly, Racist, Hedonist. Bonds: Immigrant. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.
Hunter Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a violet collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His eyes are likewise gray.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy, Fearful, Racist. Bonds: Poor. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Fenriz Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blue hair is smooth and relatively long. His black eyes lackadaisically let the world flow into them.
Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His father raised him in a mountain cabin. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Fenriz's homeland. Fenriz decided to take the middle way and become a bodyguard. He has worked as a Gardener like his mother before him.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Nature, Immigrant. Occupation: Gardener
Voice: Hollow voice
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Goblin, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Spear Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. He wears his white fur down. His skin is flawless and his blue eyes scan people very quickly.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born to loving parents in a slum to the south. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Junk Dealer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Vepar Horror, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a black shirt with thin green vertical stripes and black pants, she is not a threatening figure. Her black hair is thinning but still full. She has gleaming, smiling gold eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She misses her home and complains about the freezing weather, even in summer.
History: She was born several months after her father was called into army service. Vepar was born on a far northern plains where she grew up under the tutelage of her father, an expert Adventurer. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants a kiss; and she wants to get laid
Ideals: Passionate, Logical. Bonds: Immigrant, Military, Has a crush. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 200 gp. 1 Minor magic item.
Jade Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a pastel tunic with brown highlights, and long black pants that bunch up around his shoes. His orange fur has been sun bleached extensively. His green eyes dart from person to person to random spaces in the air.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a ruthless business man, a trait he acquired from his mother.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he's looking for his big break
Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Poor, Has a crush, Adventurer. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Beiro Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull yellow sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His hair, while still mostly blonde, has prominent grey streaks. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He has a small toy that he constantly fidgets with.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Has a crush, Military. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 20 gp. Jasper (70 gp).
Stannor Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his white hair down. His eyes, though not visible through his cowl, are hazel.
Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: When he was but 7 years old his parents immigrated from the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Stannor's homeland. Stannor decided to take the middle way and become a bodyguard. He has been saving his money to try and buy his sister's freedom.
Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Bonds: Immigrant, Slave, Family, Rich. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Celestial, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
