Zykroff Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears black painted combat armor at almost all times. She sports a flattop crest cut. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She is afraid of women and trembles around them
History: From birth she was tutored by a cruel and relentless mentor. In her 14th year, her parents were killed by a dire rats raid, leaving Zykroff alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Zykroff was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Disciplined. Flaws: Shy. Bonds: Mentor, Enemies. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. Jade (140 gp).
Sindri Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his scimitar. He keeps his white hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against giants.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Enemies. Occupation: Unemployed
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Howard Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. He has a very tight haircut. His hazel eyes are passionate and lively.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to loving parents in a slum to the north. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better trade route.
Motivation: To prove his worth to the world; and obtaining odd cultural gnomish artifacts is his passion
Flaws: PTSD, Impulsive. Bonds: Adventurer, Criminal record, Poor. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Malmûg Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is heavily combed to the left. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Malmûg will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Malmûg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Barrister hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malmûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Bonds: Poor. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
River Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy lavender fur. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length lavender fur. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.
History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect his home; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Guardian, Military. Occupation: Mortician
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Jet (150 gp).
Ella Watson, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears rags and sports a simple walking cane. Her auburn hair is styled in orderly dreadlocks. Her green eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She also has developed a complete distrust of the Tanner profession.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has drifted from career to career and currently works as a Bellfounder.
Motivation: Wants to open a new tavern; and halfling compassion
Ideals: Artistic. Flaws: Shy, Racist. Bonds: Poor, Job. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp. 1 Masterwork Uncommon Weapon.
Feldûsh Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with top hat. His black hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted divine powers by his dying brother.
Motivation: To prove his worth to the world; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 600 sp. 1 Masterwork Uncommon Weapon.
Eberdeb Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His hair is black, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.
Personality: Eberdeb hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: When he was but 5 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered writing. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Artistic, Pacifist. Bonds: Attractive, Immigrant, Enemies. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 400 gp.
Shamash Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing colorful clothing, dressed as a Gardener, and is pretty ugly. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with writing.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Shamash was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!