Katherine Fawcett, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown tunic with yellow highlights, and long brown pants that bunch up around her shoes, and a wedding ring on her left hand. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.
Personality: Katherine wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She has dedicated herself to building a better trade route.
Motivation: Gnomish compassion; and she has passion for adventuring and risk
Ideals: Disciplined. Flaws: Shy, Ugly, Racist. Bonds: In love, Adventurer. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 360 gp.
Ranala Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She wears just a blue suit. She has a moderate pudge and is not very fit. Her hair is auburn and curly. Her eyes are gray.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.
History: She is a Deep Scion in disguise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army; and she has passion for adventuring and risk
Ideals: Pacifist. Flaws: PTSD. Bonds: Criminal record, Adventurer, Military. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 110 gp.
Vani Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair is cut jaggedly and amateurishly. Her violet eyes are slightly larger than normal.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the west, but her parents moved at a very young age to the south. Vani liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels that her past leaves her morally obligated to help; and to share knowledge with the world
Ideals: Athletic, Logical. Bonds: Criminal record, Immigrant, Nature. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Gnome, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sindri Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his father.
History: Sindri was born in the west. At a young age he loved to build and create. Through the years after Sindri was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Sindri's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Entrepeneur, Persistence. Flaws: Antagonistic, Insomniac, Impulsive. Occupation: Spy
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp.
Diesa Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She sports golden long hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: Always inclined to offer people food she seems plenty friendly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: The child of northern immigrants she idolized her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Attractive, Immigrant. Occupation: Actor
Voice: Low and grunting
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 400 gp.
Ur-Edin Langley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is singed and shortened. He has green eyes and a white hat with a green feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Athletic, Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Good (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 7 (-2) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 50 gp. Silver comb with moonstones (200 gp).
Immeral Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He wears a blue broad hat and blue clothes, and his gloved hand is found clutching a longsword. He wears his brown hair up. His eyes are violet and catlike.
Personality: Aggressive, abrasive, and angry, Immeral embodies much of what other species detest in the Elves. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Immeral was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted psionic powers by his dying brother.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Attractive, Criminal record. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 12 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Sylvan, Druidic
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Merihim Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears bulky green painted plate armor. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Sold as a small child to a wizard, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and he has decided he is irredeemable
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Mentor, Slave. Occupation: Mortician
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1 Banded mail.
Galiena Cason, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears an entirely grey suit with white socks and a vest with buckled shoes. She is bald on top and has large brown tufts of hair around her ears. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is fixated on the number 36. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city she treasured whatever gifts she got. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently she has begun working with bootleggers and crooks.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic, Impeccable. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Carpenter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 100 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

