River In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His yellow fur is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.
Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Has a crush, Religious. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Delg Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His red hair is singed and shortened. His fierce hazel eyes like to dwell on things.
Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: A powerful slaver made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Seamstress work with an outfit from a few towns over. Seamstress work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Seamstress.
Motivation: He'd like to take his coworkers down a peg; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Seamstress
Voice: Raspy
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1900 sp.
Fulbar Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft yellow waves gently in the breeze. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and to reunite with his absent father
Flaws: Insane. Bonds: Rich, Adventurer, Family. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 230 gp. 1 Half-Plate.
Bree Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her golden hair is styled in orderly dreadlocks. She has blue eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She invites people to come help in her community garden.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has built up a small fortune and can afford her own way.
Motivation: Regain custody of her daughter; and she is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Racist, Insane. Bonds: Family, Rich. Occupation: Spy
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp.
Elaim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man tends to wear a large brown jacket. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Elaim took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: He is wracked by social anxiety; and money/treasure
Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Rich, Nature. Occupation: Locksmith
Voice: French accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Jasper (40 gp).
Siffress Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has no hair. She wears large thick round spectacles.
Personality: Eccentric and domineering, Siffress will drive conversation. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Siffress took refuge in the ruined castle and found the beat up scythe and armor she uses now. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Siffress never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is terrified, and will act out of fear; and she wants revenge against gnolls
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Fearful. Bonds: Nature, In love. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Auran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 350 gp. Rock crystal (50 gp).
Brug Barlow, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is dressed in earthy colors with a black and violet handkerchief worn on his left side. Beneath his clothing is a huge mess of scar tissue. His red hair is thinning but still full. He has several tiny opal earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Fletcher profession.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out south to avoid the crime he committed. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Bonds: Slave, Rich, Adventurer, Job, Criminal record. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 7 (-2) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Unvera Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. Her hair, while still mostly auburn, has prominent grey streaks. She has a dull look in her gray eyes.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She also is a firm believer in the womanly ideal.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Spice Merchant like her father before her.
Motivation: Further expansion of business; and half-elven compassion
Ideals: Gifted. Flaws: Ugly, Racist, Impulsive. Bonds: Job. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 sp.
Shifting Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and blue handkerchief worn on his left side. He carries with him a set of falchions, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has styled his lavender fur well, parting it to the left. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 800 sp. Peridot (30 gp). 1 Half-Plate.
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