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NPC Generator

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Advanced [show]


Breena Pingun, Female Gnome [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is typically in her Architect uniform. She wears her black hair up in a very large beehive style do. Her blue eyes are slightly larger than normal.

Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Breena hails from a village terrorized by orcs. Like her mother and her sister before her, after school she went straight into learning to become a Architect. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: A deep hatred of orcs; and she'd like to take her coworkers down a peg

Flaws: Ugly, Shy. Bonds: Job, Adventurer, Enemies. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Breena Pingun, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 8 (-1)8 (-1)
Skills Acrobatics +4, History +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 100 gp. 1 Darkwood Shield.


Social Check DCs


Shamil Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears blue trousers with violet and white striped suspenders. She wears various colorful collared shirts. She wears her blonde hair up. She has a tattooed face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She wants revenge against illithids; and a deep hatred of illithids

Ideals: Optimist. Flaws: Shy. Bonds: Criminal record, Rich, Enemies. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Shamil Horcusporcus, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 18 (+4)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. White pearl (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Anakis Agility, Female Tiefling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Through the years after Anakis was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Anakis's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and to get a good night's sleep

Ideals: Joker. Flaws: Antagonistic, Disease, Insomniac. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Anakis Agility, Female Tiefling Sorcerer 4
Medium (5'11") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)17 (+3) 14 (+2)10 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kelter Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light red in addition to tight pants. His red hair is matted, messy, and big. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Criminal record, Job. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kelter Appleblossom, Male Halfling Sorcerer 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 17 (+3)17 (+3)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp. Coral (90 gp). Lapis lazuli (14 gp).


Social Check DCs


Marbas Mute, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dull green sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His purple hair is lengthy and is close to two feet long. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marbas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Joker, Fighting. Flaws: Ugly. Bonds: Nature. Occupation: Apothecary

Voice: Posh accent

Attributes [hide]

Marbas Mute, Male Tiefling Sorcerer 2
Medium (6'10") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)15 (+2) 7 (-2)13 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common, Orc, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 340 gp. Banded agate (6 gp). Black star sapphire (500 gp). Aquamarine (200 gp).


Social Check DCs


Damien Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He keeps his long black hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: Born to a Jeweler, his mother struggled to pay the bills. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted divine powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Immigrant, Poor. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Damien Glenfellow, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 11 (+0)10 (+0) 9 (-1)17 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp.


Social Check DCs


Raam Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely black suit with violet socks and a vest with buckled shoes. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He speaks before he thinks and is too direct. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy.

Flaws: Ugly, Impulsive, Disease. Bonds: Criminal record, Rich. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Raam Panic, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)8 (-1) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp.


Social Check DCs


Aelar Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: He is content.

Flaws: Insomniac, Mundane. Bonds: Rich, Mentor, Nature. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Aelar Siannodel, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)13 (+1) 15 (+2)17 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Tourmaline (160 gp).


Social Check DCs


Enialis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tan trousers with grey and brown striped suspenders. He wears various colorful collared shirts. With a patchy black beard and wild black hair. His eyes are violet and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Enialis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Religious. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Enialis Ariessus, Male Elf Sorcerer 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)15 (+2) 7 (-2)15 (+2)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp.


Social Check DCs

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