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NPC Generator

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Advanced [show]


Peren Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich southern family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Disciplined, Artistic. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Painter

Voice: Cold and demanding tone

Attributes [hide]

Peren Casilltenirra, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Baelitae Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has a hunchback. Her white hair is cut short. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Religious, Rich. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Baelitae Wasanthi, Female Elf Sorcerer 1
Medium (5'1") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 4 (-3)11 (+0) 14 (+2)16 (+3)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs


Caramip Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has moderate length golden hair. Her eyes are brown.

Personality: She is fixated on the number 5. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her father. Like her father and her sister before her, after school she went straight into learning to become a Miner. She then took over the family business and is one of the better Miner for hire.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Insane. Bonds: Military, Job, Rich. Occupation: Miner

Voice: American accent

Attributes [hide]

Caramip Murnig, Female Gnome Sorcerer 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)13 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 sp.


Social Check DCs


Tree Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her glaive. Her white fur has been sun bleached extensively. She has a dull look in her blue eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Tree was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Tree Grass, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 190 gp. Deep green spinel (150 gp). Red-brown spinel (150 gp).


Social Check DCs


Raer Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He wears a colorful flower in his auburn hair. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.

History: He was raised in a plains tribe. He has had some formal poetry training, and achieved minor success. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined, Gifted, Artistic. Bonds: Attractive, Nature. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raer Iranapha, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. Pink pearl (140 gp).


Social Check DCs


Antrara Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fitting clothing which further accentuates her frame. Her black crest is kept up in a ponytail inside a feathered hat. She has gleaming, smiling red eyes.

Personality: She is extraordinarily eccentric. She is a great chef.

History: Born to a pair of adventurers, Antrara grew up listening to her father's many stories. Through the years after Antrara was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Antrara's father didn't care for her much, and the feeling was mutual. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has a crush on the local Assassin; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Has a crush. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Antrara Tiammanthyllish, Female Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 12 (+1)7 (-2) 10 (+0)9 (-1)
Skills Intimidation +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Drogo Kent, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long blonde hair is drawn into a two foot long braid. His brown eyes are slightly larger than normal.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Bounty Hunter, Drogo learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: To find somewhere to settle down; and balancing his hectic life and new bounty hunter responsibilities is difficult

Flaws: Racist, Mundane. Bonds: Poor, Attractive, Job. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Kent, Male Human Sorcerer 2
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 240 gp. 3 Thunderstones.


Social Check DCs


Eldeth Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears brown trousers with red and brown striped suspenders. She wears various colorful collared shirts. She is an epitome of beauty. Her hair is long and blonde with streaks of red, and is pulled back with small brown clips. Her eyes are a pleasant gray.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Guard, who enjoyed hunting, Eldeth was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature, Criminal record. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Eldeth Bofdann, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)16 (+3) 12 (+1)7 (-2)
Skills Nature +5, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Terran, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Alice Wordsworth, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a lot of dark rich colors, with gold accents. She wears her silver hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Alice lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Barrister they were divorced and she won custody of their daughter. She worked as a Sellsword, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Athletic, Artistic. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Alice Wordsworth, Female Human Sorcerer 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)10 (+0) 6 (-2)16 (+3)
Skills Athletics +1, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 2000 cp.


Social Check DCs

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