Travok Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in collared shirts and wears a proper scarf over his head. His moppish red hair is in a traditional bowl cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.
History: He got into the Barkeep business at a young age. He worked as a nervous Barkeep and found it very stressful. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Job. Occupation: Barkeep
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 2000 sp.
Alberich Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His black hair is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the west to a Brewer, Alberich learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants a kiss; and to be a laborer again
Ideals: Justice. Bonds: Military, Job, Adventurer, Has a crush. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 350 gp.
Naill Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a violet and green robe with the hood down. He is muscular with a powerful set of arms. His brown hair and beard is wavy and long. His eyes are violet.
Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Sage for hire.
Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business
Ideals: Justice, Impeccable. Flaws: Disease. Bonds: Job, Mentor. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Ea Justice, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She typically wears green cloth garments or leather armor. Beneath her clothing is a huge mess of scar tissue. She wears a small hat to cover her moderate length white hair. Her eyes are likewise white. Her teeth are white and perfect.
Personality: Ea is depressed about a lot of things. She tends to be a nihilist. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is greedy.
Ideals: Justice. Flaws: Depressed. Bonds: Slave, Attractive, Rich. Occupation: Baker
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 290 gp. Black star sapphire (500 gp). Lapis lazuli (10 gp).
Uadjit Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'1" and wears a black armored body suit, with a simple tan line shooting up and back down. Her right leg appears badly burned and disfigured. Her blue crest is greasy and uncared for. Her eyes are gold and she is always smoking a pipe.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Uadjit was born the youngest of three triplets. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly. Bonds: Family. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Orc, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Everburning torch.
Megren Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is wearing colorful clothing, dressed as a Slave Trader. Her whole body is exceptionally muscular. Her gold crest is lengthy. She has a tattooed face.
Personality: She never swears and excessively uses polite adverbs when speaking. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: The child of a Locksmith, who enjoyed hunting, Megren was taken on many hunting expeditions. Her childhood dream was to be a Locksmith, but she was a colossal failure. She has been saving her money to try and buy her brother's freedom.
Motivation: To prove her worth to the world; and her spouse's relatives view her with great suspicion
Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Job, Nature, Family. Occupation: Slave Trader
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Melech Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His purple hair is singed and shortened. His black eyes dart from person to person to random spaces in the air.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a white middle class family as the only child. Through the years after Melech was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Melech's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants revenge against brigands; and to end his boredom
Ideals: Logical. Flaws: Ugly, Mundane, Antagonistic. Bonds: Enemies. Occupation: Baker
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp.
Armara Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries a battered sai and tarnished falchion as well. Her hair, while still mostly black, has prominent grey streaks. Her silver eyes dart from person to person to random spaces in the air.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a mechanic, and taught her how to fix just about anything. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister
Ideals: Fighting, Persistence. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 2000 cp. 1 Breastplate.
Mardnab Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, tan cloak. Her black hair, when down, is lengthy. Her eyes are hazel and she is always smoking a pipe.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Sold as a small child to a wizard, Mardnab was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Mardnab was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Mardnab's father didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Soapmaker
Voice: Shortens vowels
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. Eye agate (5 gp).
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