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NPC Generator

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Advanced [show]


Kerkad Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a black tunic with tan highlights, and long grey pants that bunch up around his shoes. His long silver crest is drawn into a two foot long braid. His red eyes peer out from beneath his Stetson black hat.

Personality: He likes to make people angry or surprised. Kerkad is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a Server, his father struggled to pay the bills. Through the years after Kerkad was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kerkad's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Family, Poor, Adventurer, Job. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Kerkad Nemmonis, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 18 (+4)17 (+3)
Skills Athletics +3, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Star rose quartz (20 gp).


Social Check DCs


Eridred Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She is wearing the road beaten gear of a warrior. She has a long white ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To pay off her debts; and she uses money and sex appeal to get what she needs

Ideals: Fighting, Pacifist. Flaws: Addict. Bonds: Rich, Attractive, Debt. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Eridred Bloodkith, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 15 (+2)6 (-2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs


Spring Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a white coat with black slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His orange fur is kept up in a ponytail inside a top hat. His eyes are likewise amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Spring Plume, Male Tabaxi Sorcerer 3
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 6 (-2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Morthos Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Adventurer, Criminal record, Military. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Morthos Doubt, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)10 (+0) 8 (-1)16 (+3)
Skills Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1600 sp.


Social Check DCs


Two Llamas On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. His gray fur is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Two Llamas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Two Llamas and his spouse have recently divorced.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Slave Trader

Voice: Scandinavian accent

Attributes [hide]

Two Llamas On the Water, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Amethyst (90 gp).


Social Check DCs


Giselle Graham, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. She sports red long hair. Her green eyes are slightly larger than normal.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Giselle enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Giselle took refuge in the old dungeon and found the beat up spear and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Nature. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Giselle Graham, Female Human Sorcerer 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp.


Social Check DCs


Gale Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His cinnamon fur is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Gale embodies much of what other species detest in the Tabaxis. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Bellfounder. He inherited the family business which he has now maintained for 2 years.

Motivation: To be a Interpreter again; and balancing his hectic life and new bellfounder responsibilities is difficult

Flaws: Insane, Antagonistic, Impulsive. Bonds: Military, Job. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Gale Wing, Male Tabaxi Sorcerer 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4 Thunderstones.


Social Check DCs


Clerebold Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his club. His red hair is drawn into a tight pony tail with a card scrunchie. His brown eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Clerebold will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and he's repulsed by the pc

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Mentor. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Clerebold Windsor, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 17000 cp.


Social Check DCs


Seraphina Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears white painted combat armor at almost all times. She is muscular with a powerful set of arms. She sports a flattop hair cut. She wears an eyepatch.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Seraphina lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.

Motivation: Regain custody of her son.

Flaws: Ugly, Shy, Forgetful. Bonds: Family. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Seraphina Kettlewhistle, Female Halfling Sorcerer 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Sylvan, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: Just what you see.


Social Check DCs

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