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NPC Generator

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Advanced [show]


Akta Fright, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears tight fighting clothing, which leaves very little to the imagination. Her dark red hair is thinning but still full. She has several tiny jet earrings on each ear.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is an amazing painter.

History: Akta hails from a village terrorized by brigands. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by brigands. Akta was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Revenge; and money/treasure

Ideals: Fighting, Athletic, Gifted. Bonds: Rich, Enemies. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Akta Fright, Female Tiefling Sorcerer 1
Medium (6'3") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vadania Eathalena, Female Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'1" has a big stupid grin on her face most of the time. She wears a blue armored body suit, with a simple tan line shooting up and back down. She has done her best to style her blonde hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is afraid of women and trembles around them

History: She got into the Laborer business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Laborer has made it difficult for her to sleep.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Flaws: Insomniac, Depressed, Shy. Bonds: Job. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Vadania Eathalena, Female Elf Sorcerer 1
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. Pink pearl (60 gp).


Social Check DCs


Shifting In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She has dyed her greying lavender fur a little too much giving a sharp lavender color. Her green eyes are slightly larger than normal.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: The child of eastern immigrants she idolized her father. Shifting liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Impeccable. Flaws: Disease. Bonds: Immigrant, Nature, Religious. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Shifting In Woods, Female Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Finely wrought small gold bracelet (10 gp). Brass mug with jade inlays (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Disguise kit.


Social Check DCs


Murook Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a cross on it. She has no hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She is a Deep Scion in disguise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She now owns her own business.

Motivation: To reunite with her old friends.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Murook Chatham, Female Half-Orc Sorcerer 1
Medium (5'10") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 7 (-2)8 (-1)
Skills History +2, Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Pogranix Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western woman is wearing the road beaten gear of a warrior. She sports a flattop crest cut. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She snorts whenever she laughs or is feeling confident. As long as the job gets done she does not care how it got done.

History: Born in the west to a Adventurer, Pogranix learned a great deal about her father's area of expertise. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a adventurer and was forced into it by her family

Ideals: Fighting, Athletic, Professionalism. Bonds: Job, Adventurer, Family. Occupation: Adventurer

Voice: American accent

Attributes [hide]

Pogranix Beryntolthropal, Female Dragonborn Sorcerer 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 8 (-1)18 (+4)
Skills Deception +6, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Susannah Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her brown hair up in a very large beehive style do. Her blue eyes peer out from beneath her deerstalker yellow hat.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Her spouse's relatives view her with great suspicion; and she wants to meet her childhood hero

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Family. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Susannah Adler, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 10 (+0)9 (-1) 9 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Rurik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. His long brown hair reaches down to his waist. His gray eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Rurik lived on a farm with his father, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Rurik has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: He seems to be bored by most things.

Flaws: Mundane, Disease. Bonds: Attractive, Poor, Family. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Rurik Stoutale, Male Dwarf Sorcerer 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 13 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp.


Social Check DCs


Delg Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern man, he has the majority of his body covered in plate. He keeps his golden hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Delg was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Antagonistic, Impulsive. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Delg Deepdelver, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Sylvan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 320 gp. 1 Half-Plate.


Social Check DCs


Damaia Caution, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized black coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her silver hair has been sun bleached extensively. This gold eyed easterner is not easily forgotten.

Personality: She is fixated on the number 71. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered painting. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Damaia Caution, Female Tiefling Sorcerer 3
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)10 (+0) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs

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