Two Llamas On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in a clean pastel cloak covering his clean studded leather, and is pretty ugly. He wears a broad hat to hide his balding. His thin eyebrows rest above his beady yellow eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Two Llamas was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Two Llamas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world
Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp.
Moon Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a robe, a symbol of death around his neck, and a sword on his belt. His yellow fur is matted, messy, and big. His eyes are green.
Personality: This man loves writing and to teach people writing more than just about anything. Flattery will make him almost putty in your hands.
History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Moon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Apothecary
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Gilbert Mellegaard, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and violet workpants. His shirt is yellow, and he wears a heavy violet leather apron most of the time. He carries with him a set of flails on his belt, each one with a amethyst on the hilt. He has moderate length brown hair. His eyes are brown and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Gilbert never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Money/treasure.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military, In love. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 18 (+4) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic, Aquan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Nija Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears bulky black painted plate armor. Her silver hair is still thick. She has gleaming, smiling red eyes.
Personality: Overbrimming with self-confidence, Nija isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Nija lived on a farm with her father, near the main road leading to a nearby town. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends.
Ideals: Impeccable. Bonds: Family, Adventurer. Occupation: Apothecary
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Beast Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Spy. She is portly but not overly obese. Her red fur is slicked back into a classic pompadour. She has a tattooed face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Beast is combative with any and all who dare try her patience in the slightest.
History: Sold as a small child to a brothel owner, Beast was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with her brother; and an old rival family wants her found
Ideals: Justice, Logical. Bonds: Mentor, Family. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork Uncommon Weapon.
Oriel McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her silver hair has been sun bleached extensively. Her blue eyes are slightly larger than normal.
Personality: While she acts the brute, she is far gentler than she would appear. She is an amazing painter.
History: When she was but 5 years old her parents immigrated from the east. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Fighting, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Tourmaline (80 gp).
Skog Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Skog lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Flaws: Ugly. Bonds: Guardian, Rich, Family, Criminal record. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 3 (-4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: 6000 cp.
Lamlis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Lamlis wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lamlis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Slave Trader
Voice: Australian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 310 gp.
Cumpen Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt. She has done her best to style her silver hair to look like a famous performer. She has hazel eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. After a long history of fighting, Cumpen and her spouse have recently divorced.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Poor, Religious. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Aquan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 250 gp.
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