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NPC Generator

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Advanced [show]


Veit Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'1" and wears a grey cloak and cross-gartered yellow stockings. His brown hair is slicked back into a classic pompadour. His amber eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: When he was but 8 years old his parents immigrated from the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Attractive, Immigrant, Family, Adventurer. Occupation: Brewer

Voice: Pronounces difficult words wrong

Attributes [hide]

Veit Thrahak, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp.


Social Check DCs


Glim Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His blonde hair is drawn into a tight pony tail with a cross scrunchie. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Glim grew up listening to his mother's many stories. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He then took over the family business and is one of the better Layabout for hire.

Motivation: Wants to open a new tavern; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Glim Nopenstallen, Male Gnome Sorcerer 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 6 (-2)13 (+1)
Skills Insight +0, Investigation +3
Senses Passive Perception 8
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 2000 cp.


Social Check DCs


Wymar Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries a battered monstrous two handed axe and tarnished glaive as well. His blonde hair, when down, is lengthy. His eyes are a pleasant gray.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister

Ideals: Fighting, Gifted. Flaws: Ugly, Disease, Lazy. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Wymar Morton, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 pp.


Social Check DCs


Bethrynna Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She has the majority of her body covered in plate. Her chestnut hair is braided into rings. Her amber eyes dart from person to person.

Personality: Overbrimming with self-confidence, Bethrynna isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She has a minor phobia of water and hates getting wet.

History: She was born in the west. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she feels threatened by others

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Immigrant. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Bethrynna Xistsrith, Female Elf Sorcerer 1
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)15 (+2) 16 (+3)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 160 gp. Tourmaline (90 gp).


Social Check DCs


Adrex Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He carries with him a set of falchions, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His copper crest is greasy and uncared for. His gold eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful slaver made him what he is. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy, Racist. Bonds: Mentor. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Adrex Mohradyllion, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Margery Melancon, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a well pressed and immaculate suit (or dress). She wears a colorful flower in her chestnut hair. She has gleaming, smiling violet eyes.

Personality: A deeply religious woman she believes everything happens for a reason. When she's not drinking or sleeping the drinks off, she's doing singing.

History: The child of northern immigrants she idolized her father. She went to a religious school and was inspired by the priests there in charitable deeds. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Religious, Immigrant. Occupation: Engraver

Voice: Speaks like tongue is numb

Attributes [hide]

Margery Melancon, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Athletics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Halfling, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 70 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Yurgunn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a grey costume with the symbols of magic on her torso. Her long chestnut hair is drawn into a two foot long braid. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She is almost excessively polite to everyone, even when angry. She would rather hide behind her crafts than deal with other people.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Yurgunn Lutgehr, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)15 (+2) 11 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Hupe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is greying and his face has many wrinkles. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Addict, Shy. Bonds: Rich. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Hupe Greenleaf, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)7 (-2) 9 (-1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man sports grey clothing, slightly heavier than average wear and is in decent physical shape. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Taklinn was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Taklinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and to reunite with his absent mother

Ideals: Fighting. Bonds: Attractive, Family, Military, Rich. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Taklinn Eversharp, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Goblin, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 340 gp.


Social Check DCs

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