Krimmon Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses like a well dressed Animal Trainer does. He has blonde hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He now owns his own business.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Job, Slave. Occupation: Animal Trainer
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 330 gp.
Euphemia Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears white trousers with pastel and blue striped suspenders. She wears various colorful collared shirts. Her golden hair is well kept. She has gleaming, smiling blue eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She never wears the same outfit twice, unless she absolutely has to.
History: Her father raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: To reunite with her absent mother; and money/treasure
Ideals: Justice, Artistic. Bonds: Nature, Rich. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 390 gp. 1 Masterwork Common Melee.
Vaina Floshem, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is dressed in earthy colors with a blue and brown handkerchief worn on her right side. She wears her silver hair down. Her fierce violet eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. Further she is a bit of a stoner and is frequently out of it.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety; and many gnolls want her driven away
Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Purson Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is cut close to his head. His eyes are a pleasant white.
Personality: He exudes charisma. He is a tour de force of persuasion. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He comes from a rich southern family. After coming to the age of reason, Purson took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Optimist, Gifted. Bonds: Attractive, In love, Rich. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Stacee Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor, and she perpetually has her hammer ready. She has dyed her greying red hair a little too much giving a sharp red color. Her face is covered beneath a completely black helmet.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and to prove her worth to the world
Ideals: Fighting, Disciplined, Logical. Flaws: Impulsive, Disease. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Dagger Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light pastel in addition to tight pants. She is portly but not overly obese. Her fur, while still mostly lavender, has prominent grey streaks. Her eyes, though not visible through her cowl, are blue.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Dagger hails from a village terrorized by dire rats. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dagger took refuge in the large cave and found the beat up longbow and armor she uses now. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Joker, Fighting. Bonds: Enemies, Nature. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. 3 Holy water.
Umpen Welber, Male Gnome [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His hair is blonde, silky, and of moderate length. He has gleaming, smiling green eyes.
Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a white middle class family as the only child. In his 16th year, his parents were killed by a giants raid, leaving Umpen alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud; and he is content
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Mason
Voice: French accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Lamlis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His deerstalker hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is lazy, self-centered, vain, and jealous.
History: When he was but 8 years old his parents immigrated from the south. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Regain custody of his son; and he wants revenge against drow
Ideals: Entrepeneur, Artistic. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Butcher
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 4 (-3) | 10 (+0) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 sp.
Emen Lincoln, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who is generally shirtless and showing off her tattooed chest, she is not a threatening figure. Her black hair is matted, messy, and big. Her eyes are blue and catlike.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A true patriot, Emen would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: A powerful wizard made her what she is. When Emen reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the north, certain she would find work there.
Motivation: Wants to open a new tavern; and she wants nothing more than to rejoin the army
Flaws: Ugly, Shy. Bonds: Military, Mentor, Immigrant, Job. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 120 gp.
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