Helgret Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of spears, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her tied-back hair is blonde. She is baby faced.
Personality: Helgret speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invites people to come help in her community garden.
History: Helgret was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Philantrophist. Bonds: Poor, Job. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 gp.
Eran Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Gardener does, and she perpetually has her lance ready. With bright brown hair. She has a tattooed face.
Personality: She is extraordinarily eccentric. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was raised in a white middle class family as the only child. She worked as a nervous Gardener and found it very stressful. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Impulsive, Mundane. Bonds: Job. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Sammal Failure, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries hammers. He wears his white hair up. His half smiles and silver eyes are beguiling and draw you in.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. Sammal was born on a far southern island where he grew up under the tutelage of his mother, an expert Barrister. He left for the south, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption
Ideals: Fighting, Opinionated. Bonds: Poor, Attractive, Immigrant. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 600 sp. Brown-green garnet (60 gp). 1 Banded mail.
Dharg Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who dresses well, typically a more casual-formal manner. His red hair has been sun bleached extensively. His eyes are likewise hazel.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new miner responsibilities is difficult
Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Trag Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is well dressed, constantly wearing a white suit, brown shirt, and blue tie. He is an epitome of beauty. He has styled his silver hair well, parting it to the right. His gray eyes dart from person to person to random spaces in the air.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Trag would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west to a Spice Merchant, Trag learned a great deal about his father's area of expertise. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Trag and his spouse have recently divorced.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Insane. Bonds: Attractive, Military, Job. Occupation: Spice Merchant
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp.
Namfoodle Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'4" and wears a tan shirt with thin brown vertical stripes and green pants. His left leg appears badly burned and disfigured. He keeps his black hair in a flapper bob. He has brown eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Mercenary, his father struggled to pay the bills. When Namfoodle reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Emotional, Shy. Bonds: Poor, Military. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 9 (-1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. Eye agate (11 gp).
Philomena Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. Her tied-back hair is chestnut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Enemies, Immigrant. Occupation: Knight
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Disguise kit.
Purban Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long silver hair reaches down to his waist. His hazel eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.
History: Purban was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Spy, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To be a Spy again; and to unite with his sister
Ideals: Opinionated, Persistence. Bonds: Poor, Family, Job. Occupation: Interpreter
Voice: Booming voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 3000 cp.
Fulbar Underbough, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple red robe with blue stripes complete with hood. He is an epitome of beauty. He has styled his black hair well, parting it to the right. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born to loving parents in a slum to the north. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Attractive, Poor, Immigrant. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 70 gp. 1 Masterwork Common Melee.
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