Gimgen Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. He has a slight overbite and is overall scrawny. He sports a long silver beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.
History: The child of western immigrants he idolized his mother. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.
Motivation: Gnomish compassion; and to reunite with his old friends
Ideals: Justice. Flaws: Racist. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 80 gp.
Ghesh Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white crest, when down, is lengthy. His eyes are gold and beady.
Personality: A deeply religious man he believes everything happens for a reason. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Flaws: Ugly. Bonds: Poor, Religious, Criminal record, Nature. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Alice Ray, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in violet turtlenecks beneath a red coat with green slacks. Her hair is short and silver. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is afraid of women and trembles around them
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Sculptor they were divorced and she won custody of their son. She worked as a Performer, and she later adopted a second son.
Motivation: Wants to have a good time and be beloved; and marry her brother to traveling adventurers
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Slave, Family. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1500 sp.
Elysande Clinton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered black stockings. She carries with her a set of greataxes on her belt, each one with a opal on the hilt. Her brown hair is well kept. She wears crescent spectacles with a black brim.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She's also a talented Butcher, but doesn't like to broadcast it.
Motivation: Expand her business.
Ideals: Fighting. Flaws: Shy. Bonds: Job, Mentor, Attractive. Occupation: Architect
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 130 gp.
Menny Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She likes to wear tan tank tops with brown skirt. Her silver hair is matted, messy, and big. Her eyes, though not visible through her cowl, are green.
Personality: Cocky and sure of herself, she believes she is the best Bellfounder born in the past three hundred years. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: Born in the east to a Bellfounder, Menny learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Bellfounder. She then took over the family business and is one of the better Bellfounder for hire.
Motivation: To be a Merchant again; and to unite with her sister
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Bellfounder
Voice: Uses sign language
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Jasper (30 gp).
Harvest Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, brown, dusty cloak. Her black fur is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her father was called into army service. Her father had invested heavily in several trade routes and wanted her to inherit them. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Justice. Flaws: Ugly, Insane, Antagonistic. Bonds: Military, Rich. Occupation: Blacksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 30 gp.
Shivering Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His fur is cut close to his head. He has a dull look in his copper eyes.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to loving parents in a slum to the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Poor, Religious. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp. Lapis lazuli (11 gp).
Shifting Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is slicked back into a classic pompadour. His fierce amber eyes like to dwell on things.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 11th year, his parents were killed by a dire rats raid, leaving Shifting alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 200 gp.
Eldon Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is renowned for his bright tan suits and hats. He has a long blonde beard with little hanging trinkets. His fierce blue eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Healer, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Layabout. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg; and nothing but the best is good enough for him
Ideals: Entrepeneur, Impeccable. Flaws: Greedy, Insane. Bonds: Poor, Job. Occupation: Layabout
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 7
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 3 (-4) | 15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d8-2, Ranged -2 / 1d8-4, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
