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NPC Generator

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Advanced [show]


Quarion Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Professionalism, Philantrophist. Flaws: Ugly, Mundane. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Quarion Ilphelkiir, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 130 gp.


Social Check DCs


Thokk Milton, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white armored body suit, with a simple brown line shooting up and back down. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Thokk was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thokk's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Thokk Milton, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 9 (-1)9 (-1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 70 gp. Onyx (40 gp).


Social Check DCs


Oppah Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her red hair is kept up in a ponytail inside a feathered hat. She has gray eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Oppah Timbers, Female Gnome Sorcerer 4
Small (3'0") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)16 (+3) 8 (-1)10 (+0)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Terran, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 11000 cp.


Social Check DCs


Left-Handed Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a pastel shirt with thin grey vertical stripes and green pants. She has orange fur. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing herself, she comes off as nervous. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Left-Handed was born in the north. At a young age she loved to build and create. While studying, she fell in love. They married and had a son. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Adventurer, In love. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Left-Handed Paws, Female Tabaxi Sorcerer 2
Medium (5'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)17 (+3) 11 (+0)10 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Auran, Gnome, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 500 sp. Rose (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Andram Grace, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'11". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a quarterstaff. His dark red hair is unkempt and raggedy. He has white eyes and a green hat with a pastel feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west his family was never financially stable. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Andram Grace, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)17 (+3) 12 (+1)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1 Buckler.


Social Check DCs


Nora Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She is muscular with a powerful set of arms. Her chestnut hair is styled in orderly dreadlocks. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also is a firm believer in the womanly ideal.

History: She was born to a criminal king-pin and mafia family At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She used her abilities to trick people and travel the world for free.

Motivation: Wants to have a good time and be beloved; and she is a bit of a kleptomaniac

Ideals: Optimist. Flaws: Impulsive. Bonds: Attractive, Criminal record, In love. Occupation: Miller

Voice: Whispers

Attributes [hide]

Nora Strongbones, Female Halfling Sorcerer 2
Small (3'2") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)14 (+2) 15 (+2)13 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 8000 cp. 3 Tanglefoot bags.


Social Check DCs


Osah Hope, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She sports a flattop hair cut. She is baby faced.

Personality: Confrontational and typically high on some drug or another. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Osah lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: To unite with her sister; and to reunite with her old friends

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Adventurer, Family. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Osah Hope, Female Tiefling Sorcerer 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. Rock crystal (80 gp). 1 Masterwork Heavy steel shield.


Social Check DCs


Tagga Tenley, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She is renowned for her bright black dresses and hats, marred by sweets. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich western family. She was an apprentice working in her father's forge. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To prove her worth to the world; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly, Mundane, Impulsive. Bonds: Job, Rich. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tagga Tenley, Female Half-Orc Sorcerer 3
Medium (6'2") Half-Orc, Lawful Good (CR 3)
Armor Class 8
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)15 (+2) 6 (-2)12 (+1)
Skills Perception +0, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. Golden pearl (90 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Corkitron Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, but even with his fine clothing he looks run-down. He sports a long white beard, and similarly colored long hair. He has several tiny emerald earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a wizard, Corkitron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Mundane, Shy. Bonds: Attractive, Rich, Mentor. Occupation: Detective

Voice: German accent

Attributes [hide]

Corkitron Appleblossom, Male Halfling Sorcerer 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills Athletics +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 90 gp.


Social Check DCs

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