Dayereth Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. His auburn hair, when down, is lengthy. His amber eyes are slightly larger than normal.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His job bores him to no end. He has decided to make it more interesting.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently he has begun working with bootleggers and crooks.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Emotional, Depressed. Bonds: Adventurer, Criminal record. Occupation: Weaver
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Banded mail.
Cairn Mute, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his quarterstaff. His wide-brimmed hat is riddled with cuts and holes. He has a tattooed face.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 240 gp. Moonstone (60 gp).
Yevelda Kenley, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear flannel. Her skin is fair and her fingers are delicate and long. Her brown hair is styled in orderly dreadlocks. She wears an eyepatch.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Yevelda lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Yevelda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush, Family. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
River Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'3", this man dresses in pastel turtlenecks beneath a grey coat with white slacks. His brown fur is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends.
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Tawna Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'11" and is dressed in a clean red cloak covering her clean studded leather. Her right hand appears badly burned and disfigured. Her white hair is braided into rings. Her fair skin shows little sign of her aristocratic breeding.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a font of random trivia from the lore and stories she has discovered
History: She was born in the south, but her parents moved at a very young age to the east. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and to reunite with her absent mother
Ideals: Philantrophist, Logical. Bonds: Attractive, Immigrant. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2000 cp.
Fallond Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears just a grey suit. His black hair is smooth and relatively long. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a minor phobia of water and hates getting wet.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Ugly, Depressed, Fearful. Bonds: Religious, Military. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 19 (+4) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 900 sp.
Morana Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She wears light armors faded through time and improper care, and her gloved hand is found clutching a rapier. Her white hair, when down, is lengthy. She has a tattooed face.
Personality: She is irascible and easily irritated. She believes the world needs to unite to get rid of dire rats once and for all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She was granted druidic powers by her dying brother.
Motivation: Revenge; and someone believes her a fraud
Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Adventurer. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Druidic, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp.
Brottor Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is well dressed, constantly wearing a brown suit, green shirt, and tan tie. His silver hair, when down, is lengthy. He has a dull look in his violet eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Brottor was born with his mother's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Butcher for the past few years.
Motivation: To pay off his debts; and wants to open a new tavern
Flaws: Forgetful. Bonds: Attractive, Adventurer, Job, Debt. Occupation: Butcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Shedinn Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His black crest is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to fit into much smaller and tighter spaces than normal.
History: Shedinn was born with his mother's beautiful face. A gifted student he started as a Priest, but he got bored and became a Knight. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor
Ideals: Fighting, Optimist, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Knight
Voice: Low range voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 30 gp. Amber (120 gp).
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