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NPC Generator

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Advanced [show]


Naill Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man wears a faded coat and loose pants complete with broad hat. His clothes are grease stained in places. His hair is long and blonde with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Optimist. Flaws: Hedonist, Disease. Bonds: Poor, Immigrant. Occupation: Bookbinder

Voice: Spits and sputters

Attributes [hide]

Naill Mystralath, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Wrenn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a tan suit, yellow shirt, and brown tie. He wears his red hair up in a very large beehive style do. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. Wrenn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Assassin, who enjoyed hunting, Wrenn was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 12 years.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to reunite with his old friends

Flaws: Disease. Bonds: Family, Nature, Job, Adventurer. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Wrenn Oomtrowl, Male Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 8 (-1)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 sp. 1 Disguise kit.


Social Check DCs


Kyle Huxley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his crossbow always slung over his shoulder, and he perpetually has his crossbow ready. He has done his best to style his black hair to look like a famous performer. His ears are large.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Kyle Huxley, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 18 (+4)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


Griselda Bing, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. She is physically well-built. Her brown hair is greasy and uncared for. Her eyes are hazel and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Griselda enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A powerful brothel owner made her what she is. Her mother was a soldier and died while she was still young. Griselda was left her mother's suit of armor and trained in its use and care. She hasn't been sleeping well lately.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Insomniac, Hedonist. Bonds: Mentor, Military. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Griselda Bing, Female Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 80 pp.


Social Check DCs


Olgoth Spaulding, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large white mantle and cape that has been intricately interwoven into his pastel robe. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Olgoth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised by priests from a young age. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Depressed. Bonds: Religious, Military, Mentor. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Olgoth Spaulding, Male Half-Orc Sorcerer 1
Medium (6'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Kite Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she usually wears her pastel robe and has her kukri always slung over her shoulder. She has no fur. Her copper eyes peer out from beneath her feathered pastel hat.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small desert village. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying brother.

Motivation: She feels kind of lost in life.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Kite Of Ivory, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. Rock crystal (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Smoking Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears just a pastel suit. Her black fur is heavily combed to the right. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in a small mountains village. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Philantrophist. Bonds: Nature, Immigrant. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Smoking Thundercloud, Female Tabaxi Sorcerer 3
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)13 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 10 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarai TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red cloak and cross-gartered yellow stockings. She has a slight overbite and is overall scrawny. She sports white long hair. She has gleaming, smiling hazel eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her childhood dream was to be a Hunter, but she was a colossal failure. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Job. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Sarai TellPenny, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Giant, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 4000 cp.


Social Check DCs


Rose Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Standing 3'0", this woman prefers to wear flannel. She has styled her golden hair well, parting it to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is extraordinarily eccentric. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city she treasured whatever gifts she got. Rose abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and she is not mentally stable, and does not behave rationally

Flaws: Insane, PTSD. Bonds: Attractive, Adventurer, Poor. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Rose Shadowquick, Female Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp.


Social Check DCs

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