Ortegar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt and is in decent physical shape. He wears his auburn hair down. He tend to wears goggles to shield his eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Ortegar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Extrovert. Bonds: Poor, Criminal record, Job. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 90 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Masterwork Common Ranged Weapon.
Pearl Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in an above average manner. She has a very tight haircut. Her hazel unseeing eyes seem to look past you.
Personality: Abrasive and pushy, she has a hard time making friends. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Pearl was raised in a hard working conservative environment. Through the years after Pearl was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Pearl's mother didn't care for her much, and the feeling was mutual. She has worked as a Scribe like her mother before her.
Motivation: Sabotage a competitor.
Flaws: Disease, Antagonistic, Secretive. Bonds: Attractive, Job. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Infernal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Jade (60 gp).
Sybil Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman tends to wear a violet poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sybil took refuge in the ruined castle and found the beat up greataxe and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has money and likes to spend it; and she is greedy
Flaws: Ugly, Mundane. Bonds: Rich, Military, Nature. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 5 |
Possessions: 900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Veit Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments
History: He was born to loving parents in a slum to the east. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Gifted. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Detective
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 800 sp.
Kilia Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears skinny pants and wears a grey and white robe with the hood down. Her brown hair is drawn into a tight pony tail with a clover scrunchie. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 30 gp. 1 Banded mail.
Serpent Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times. He carries with him a set of nunchakus on his belt, each one with a ruby on the hilt. He has no fur. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Serpent will drive conversation. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion
Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 280 gp. Hematite (8 gp). Star rose quartz (70 gp). 1 Masterwork Common Melee.
Kilvar Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak, and carries sais. His long brown hair reaches down to his waist. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: He feels threatened by others; and money/treasure
Ideals: Fighting, Artistic. Flaws: Antagonistic, Insomniac, Fearful. Bonds: Rich. Occupation: Blacksmith
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 6 (-2) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 100 gp. Citrine (80 gp).
Silaqui Mitchell, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. She wears a colorful flower in her red hair. She has a dull look in her brown eyes.
Personality: Silaqui hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Sold as a small child to a brothel owner, Silaqui was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her painting dream.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Mentor, Slave. Occupation: Shepherd
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.
Melissa Hamilton, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown costume with the symbols of luck on her torso. Her head has been shaved. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She comes from a rich northern family. She worked as a nervous Tailor and found it very stressful. She struck the Tailor job and began her own company from there.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Flaws: Ugly. Bonds: Job, Adventurer, Rich, Criminal record. Occupation: Tailor
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 4000 cp. 1 Magnifying glass.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


