Jelenneth Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an entirely tan suit with black socks and a vest with buckled shoes. She wears her auburn hair up in a very large beehive style do. Her eyes are likewise hazel.
Personality: She has always had a great fascination with Dwarven culture. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village she learned the ways of the warrior from her father. After coming to the age of reason, Jelenneth took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Since then, she has sought to make the best of life.
Motivation: A strong sense of loyalty to Dwarven people; and wants to have a good time and be beloved
Ideals: Optimist, Fighting, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 1500 sp.
Althaea Cithreth, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is always cut to a buzz. She has a tattooed face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.
History: Althaea was born in the north. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted, Professionalism, Persistence. Bonds: Has a crush, Rich. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Just what you see.
Spring Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'7". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a whip. She wears a colorful flower in her gray fur. Her yellow eyes lackadaisically let the world flow into them.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is afraid of women and trembles around them
History: She served in the navy to pay for her family's outstanding loans. Like her father and her sister before her, after school she went straight into learning to become a Dilettante. She tends to her Dilettante job now, and dutifully fulfills any obligations she has.
Motivation: To reunite with her old friends; and half-orc compassion
Flaws: Racist, Shy. Bonds: Attractive, Military, Job, Adventurer. Occupation: Dilettante
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 7 (-2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp).
Anne Law, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She misses her home and complains about the freezing weather, even in summer.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east.
Ideals: Entrepeneur, Joker. Flaws: Insomniac. Bonds: Immigrant, Nature. Occupation: Fortune-teller
Voice: Timid voice
Attributes [hide]
Medium (4'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp.
Seven Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a pastel armored body suit, with a simple white line shooting up and back down. His red fur is thinning but still full. His eyes, though not visible through his cowl, are hazel.
Personality: This man loves writing and to teach people writing more than just about anything. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 16000 sp. 4 Holy water. 3 Smokesticks. 4 Alchemist’s fire. 4 Alchemist’s fire.
Dabbledob Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, blue cloak. He wears his auburn hair up in a very large beehive style do. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and to reunite with his old friends
Flaws: Antagonistic, Ugly. Bonds: Rich, Adventurer, Job. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 140 gp.
Fivin Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow coat over a violet low-cut shirt, and a deerstalker hat upon his head. He has a slight overbite and is overall scrawny. His auburn hair, when down, is lengthy. His brown eyes are slightly larger than normal.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: Gifted from a young age, Fivin studied abroad. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his brother
Ideals: Gifted. Bonds: Religious, Adventurer, Family. Occupation: Mortician
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Ozyman Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is thinning but still full. His thin eyebrows rest above his beady green eyes.
Personality: Overbrimming with self-confidence, Ozyman isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He works hard and plays hard.
History: A powerful brothel owner made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Athletic, Impeccable. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
Latbag Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is lengthy. He is baby faced.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He works hard and plays hard.
History: He is a Jackalwere in disguise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He doesn't get along with people that don't share his tastes; and obtaining odd cultural halfling artifacts is his passion
Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Adventurer, Enemies. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. 1 Breastplate.
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