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NPC Generator

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Advanced [show]


Diggory Gracey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in a clean brown cloak covering his clean studded leather. He is an epitome of beauty. His long chestnut hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a font of random trivia from the lore and stories he has discovered

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Seamstress for hire.

Motivation: To be a Adventurer again; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Military, Job. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Diggory Gracey, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 19000 cp.


Social Check DCs


Andram Harmony, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy green suit. His black hair is thinning but still full. His eyes are white and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: He seems to be bored by most things; and to be a bounty hunter again

Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Attractive, Rich, Job. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Andram Harmony, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 14 (+2)16 (+3)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Infernal, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 400 sp.


Social Check DCs


Ribbles Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is portly but not overly obese. He wears a deerstalker hat to cover his moderate length chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Laborer business at a young age. His childhood dream was to be a Herbalist, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Sensitive. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Ribbles Pilwicken, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 5 (-3)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 7
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 400 sp. 2 Acid flasks.


Social Check DCs


Nordak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears a grey armored body suit, with a simple blue line shooting up and back down. His right hand appears badly burned and disfigured. His hair is golden and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Ideals: Persistence. Bonds: Adventurer, Mentor. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Nordak Dankil, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 2000 sp. 4 Smokesticks.


Social Check DCs


Conrad Cooper, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He is renowned for his bright grey suits and hats. He has wavy auburn hair. His green eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a wizard, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Philantrophist, Entrepeneur. Flaws: Forgetful. Bonds: Attractive, Mentor, Rich. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Conrad Cooper, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp.


Social Check DCs


Beast Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He carries a battered dagger and tarnished pickaxe as well. His yellow fur is smooth and relatively long. His amber unseeing eyes seem to look past you.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 10th year, his parents were killed by a giants raid, leaving Beast alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and someone believes him a fraud

Ideals: Fighting, Disciplined, Entrepeneur. Flaws: Disease. Bonds: Military, Enemies. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Beast Of Ivory, Male Tabaxi Sorcerer 2
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 7 (-2)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 8
Languages Common, Draconic, Druidic, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Dara Jethro, Female Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She sports yellow clothing, slightly heavier than average wear. Her silver hair is wavy and long. She has several tiny aquamarine earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She is searching for what she claims is her rightful reward.

Motivation: An old rival family wants her found.

Ideals: Gifted. Bonds: Rich, Job, Adventurer, Family. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Dara Jethro, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 6 (-2)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp. Jet (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Liftrasa Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying brown hair a little too much giving a sharp brown color. Her thin eyebrows rest above her beady blue eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: When she was but 6 years old her parents immigrated from the south. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Ugly, Terse, Forgetful. Bonds: Immigrant, Family. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Liftrasa Hammerstone, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)17 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 500 sp. Silver chalice with lapis lazuli gems (90 gp). 1 Half-Plate.


Social Check DCs


Ella Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Her auburn hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She is irascible and easily irritated. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: She was born blind and as such lacked many opportunities for work. Ella was born on a far northern plains where she grew up under the tutelage of her father, an expert Shepherd. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Ella Shadowcloak, Female Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)18 (+4) 11 (+0)13 (+1)
Skills Arcana +6, Deception +3
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Giant, Halfling, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 200 sp. Moss agate (8 gp).


Social Check DCs

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