Darrow Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, yellow shirt, and black tie. His black hair is slicked back into a classic pompadour. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is searching for what he claims is his rightful reward.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 310 gp. 1 Masterwork Musical instrument.
Purban Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft red waves gently in the breeze. His white hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Ploughman, but he was a colossal failure. He has worked as a Herbalist like his mother before him.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Mentor, Job. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp. Malachite (16 gp).
John Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His head has been shaved. His blue eyes have a joyful gleam in them most of the time.
Personality: He acts crazy and hedonistic. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, John grew up listening to his father's many stories. A gifted student he started as a Animal Trainer, but he got bored and became a Server. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: He has passion for adventuring and risk; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 3000 cp.
Emma Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her skin is fair and her fingers are delicate and long. Her chestnut hair is still thick. Her otherwise smooth face is marked with small tiny scars.
Personality: This woman loves painting and to teach people painting more than just about anything. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Emma was born in the north. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Emma grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emma. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac.
Ideals: Artistic, Persistence. Bonds: Rich, Criminal record, Enemies. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Bimpnottin Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her hair in dreadlocks. Her blue eyes peer out from beneath her small blue hat.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a ruthless business woman, a trait she acquired from her mother.
History: From birth she was tutored by a cruel and relentless mentor. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bimpnottin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bimpnottin. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has decided she is irredeemable; and seeks redemption
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Criminal record. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 340 gp.
Great Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His cinnamon fur is braided into rings. His eyes, though not visible through his cowl, are yellow.
Personality: Great speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.
History: Sold as a small child to a necromancer, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Logical. Bonds: Rich, Mentor. Occupation: Scribe
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 6000 cp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Half-Plate.
Rosalind Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her deerstalker hat is riddled with cuts and holes. Her ears are large.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is afraid of women and trembles around them
History: Rosalind was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has never given up on her writing dream.
Motivation: She is greedy; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnoll, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Smoking Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses like a well dressed Fletcher does. His lavender fur is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Jeweler profession.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Fletcher.
Motivation: To end his boredom; and sabotage a competitor
Flaws: Ugly, Addict, Mundane. Bonds: Job. Occupation: Fletcher
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 5000 cp.
Lone Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His fur is cut close to his head. His eyes are green.
Personality: He exudes charisma. He is a tour de force of persuasion. A true patriot, Lone would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a desert tribe. Lone liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants revenge against giants; and to reunite with his old friends
Bonds: Attractive, Military, Nature, Adventurer, Enemies. Occupation: Layabout
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 400 gp. Star ruby (400 gp).
Shout outs: Stacey, mike richard, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!