Cask Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears skinny pants and wears a brown and pastel robe with the hood down. She has yellow fur. She has a dull look in her copper eyes.
Personality: She is almost excessively polite to everyone, even when angry. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She now travels the world, in search of power and loot.
Motivation: Wants a kiss; and several ex partners dislike her way of doing things and want revenge
Flaws: Shy. Bonds: Has a crush, Adventurer, Religious, Enemies. Occupation: Bookbinder
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. Jet (130 gp). 1 Masterwork Common Ranged Weapon.
Trail Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears professional attire. She has moderate length gray fur. She wears large thick round spectacles.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a pair of adventurers, Trail grew up listening to her father's many stories. Trail liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and she feels kind of lost in life
Flaws: Depressed, Hedonist. Bonds: Attractive, Adventurer, Nature. Occupation: Sage
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 3)
Armor Class 15
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 500 sp.
Wobbles Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue painted combat armor at almost all times. He is portly but not overly obese. His red hair is lengthy. His eyes are gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Wobbles and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Unemployed
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp.
Ar-Gul Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. His hair is cut close to his head. He has a dull look in his green eyes.
Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.
History: Ar-Gul was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better trade route.
Motivation: Wants to raise his children well; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Adventurer, Family. Occupation: Blacksmith
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 300 gp. 2 Alchemist’s fire.
Valorean Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His silver crest is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered
History: He got into the Baker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Baker soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Baker
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp. 1 Magnifying glass. 1 Bullseye lantern. 1 Superior lock.
Leucis Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His chestnut hair is lengthy. His eyes are likewise black.
Personality: His tongue was cut out and he uses sign language. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His mother raised him in a mountain cabin. Through the years after Leucis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Leucis's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Herbalist
Voice: German accent
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Zunn Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his sickle ready. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Zunn was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants to get laid; and he is unsatisfied with his job
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Poor, Has a crush. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Quelenna Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of shortbows on her belt, each one with a opal on the hilt. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She is the product a well kept family trust fund and as such has never really known need. Quelenna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has money and likes to spend it; and she's looking for her big break
Ideals: Entrepeneur, Fighting, Joker. Bonds: Adventurer, Rich. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 8 (-1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Jasper (50 gp).
Ahvain Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His brown hair is heavily combed to the right. He has hazel eyes and a tan hat with a green feather.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.
History: Born in the north to a Mortician, Ahvain learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.
Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep
Ideals: Disciplined. Flaws: Insomniac. Bonds: Religious, Job, Criminal record. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!