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NPC Generator

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Advanced [show]


Nedda Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Insomniac. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Nedda Fastfoot, Female Halfling Sorcerer 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 100 gp. Jet (90 gp). Moss agate (12 gp).


Social Check DCs


Moon Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. He carries with him a set of monstrous two handed axes on his belt, each one with a topaz on the hilt. He wears a colorful flower in his beige fur. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting, Optimist, Philantrophist. Bonds: Rich, Attractive, Job. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Moon Of Ivory, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp. Star rose quartz (60 gp). 1 Banded mail.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'2" and prefers to wear flannel. His right leg appears badly burned and disfigured. His fur is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Beast In the Wind, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)7 (-2) 12 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 180 gp.


Social Check DCs


Morkral Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears brown cloth garments or leather armor. He keeps his long blonde hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.

History: Born in the east to a Herbalist, Morkral learned a great deal about his mother's area of expertise. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He became a Herbalist soon after.

Motivation: To be a Beggar again.

Ideals: Gifted. Flaws: Terse, Lazy. Bonds: Attractive, Job. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Morkral Daerdahk, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 15 (+2)9 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 150 gp. Amethyst (110 gp).


Social Check DCs


Bruz Clayden, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black leather gloves, a black jacket, and tight pants. His red hair is lengthy. His ears are large.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Bruz and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Slave. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Bruz Clayden, Male Half-Orc Sorcerer 2
Medium (5'1") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Bloodstone (40 gp). 1 Half-Plate.


Social Check DCs


Tethren Turmoil, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. His chestnut hair is lengthy. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised by priests from a young age. Like his father and his brother before him, after school he went straight into learning to become a Sage. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated. Bonds: In love, Job, Religious, Mentor. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Tethren Turmoil, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 370 gp. 1 Breastplate.


Social Check DCs


Mindartis Othronus, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has auburn hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. A freak accident while working with his Bellfounder father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets.

Ideals: Professionalism. Flaws: Insomniac, Disease. Bonds: Guardian, Military. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Mindartis Othronus, Male Elf Sorcerer 1
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 130 gp.


Social Check DCs


Mary Astley, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her black hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not believe in violence as a means to an end. She is a dedicated Tanner but believes her peers are too gung-ho.

History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Mary never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: A need for knowledge about a nearby landmark; and she's attracted to the pc

Ideals: Optimist, Pacifist. Bonds: Adventurer, In love, Has a crush. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Mary Astley, Female Human Sorcerer 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Athletics +2, Stealth +2
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. 1 Disguise kit.


Social Check DCs


Garl Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a white cloak and cross-gartered grey stockings. His chestnut hair has been sun bleached extensively. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small plains village. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Seeks redemption; and he's looking for his big break

Flaws: Antagonistic, Hedonist. Bonds: Nature, Adventurer, Criminal record. Occupation: Painter

Voice: Speaks like tongue is numb

Attributes [hide]

Garl Kent, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs

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