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NPC Generator

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Advanced [show]


Arava Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. She has dyed her greying bronze crest a little too much giving a sharp bronze color. Her eyes are likewise red. Her teeth are white and perfect.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Justice. Flaws: Insomniac, Disease. Bonds: Rich, Attractive. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arava Pyraxtallinost, Female Dragonborn Sorcerer 2
Medium (6'6") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)6 (-2) 11 (+0)9 (-1)
Skills Insight +2, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Vistra Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of sais on her belt, each one with a amber on the hilt. Her long white hair is drawn into a two foot long braid. She has several tiny amber earrings on each ear.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vistra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Gifted, Logical. Bonds: Rich. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Vistra Bloodkith, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)12 (+1) 8 (-1)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1000 cp. Golden yellow topaz (400 gp).


Social Check DCs


Olivia Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears clothing that is held on in multiple layers but all of it is in poor condition, she is not a threatening figure. Her brown hair is smooth and relatively long. Her brown eyes have a joyful gleam in them most of the time.

Personality: She exudes charisma. She is a tour de force of persuasion. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs

Bonds: Poor, Attractive, Slave, Nature, Immigrant. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Olivia Bigheart, Female Halfling Sorcerer 3
Small (2'8") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 10 (+0)8 (-1) 13 (+1)13 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Myria Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'8". She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has shaved her head bald. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She also has developed a complete distrust of the Assassin profession.

History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Assassin, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: Her religion dominates her actions; and she'd like to take her coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Poor, Family, Religious. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

Myria Wiseacre, Female Halfling Sorcerer 2
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp.


Social Check DCs


Smoking On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears rags and sports a simple walking cane. She keeps her cinnamon fur in a flapper bob. Her eyes are likewise copper.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a small toy that she constantly fidgets with.

History: Smoking hails from a village terrorized by giants. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She then took over the family business and is one of the better Server for hire.

Motivation: Balancing her hectic life and new Server responsibilities is difficult; and someone believes her a fraud

Flaws: Ugly, Addict, Insane. Bonds: Poor, Job, Enemies. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Smoking On the Water, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)12 (+1) 9 (-1)12 (+1)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Red spinel (120 gp). Deep green spinel (120 gp). Jade (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Gerard Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a golden handlebar mustache and slicked back golden hair. His fierce green eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born on a small isolated farm. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Athletic, Gifted. Flaws: Sensitive. Bonds: Criminal record, Nature. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Gerard Carlyle, Male Human Sorcerer 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp.


Social Check DCs


Arnold Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his golden hair to look like a famous performer. He has a dull look in his green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He inherited the family business which he has now maintained for 5 years.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Flaws: Depressed, Impulsive, Antagonistic. Bonds: Adventurer, Job. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Arnold Clive, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 8 (-1)17 (+3)
Skills Athletics +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Anverth Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His tied-back hair is auburn. His skin is flawless and his green eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the east, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Bonds: Attractive, Guardian, Immigrant, Adventurer. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Anverth Bafflestone, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 17 (+3)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 10000 cp.


Social Check DCs


Ethereal Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur, while still mostly black, has prominent grey streaks. She is baby faced.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Ethereal was born in the east. At a young age she loved to build and create. Ethereal liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: She has decided she is irredeemable; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Insomniac. Bonds: Criminal record, Nature, Job. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Ethereal Of Spirit, Female Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)5 (-3) 11 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 4000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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