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NPC Generator

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Advanced [show]


Morgran Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is long and black with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Servant profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Attractive, Job, Immigrant. Occupation: Barrister

Voice: Draws out vowels

Attributes [hide]

Morgran Trollbleeder, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mardnab Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her silver hair to look like a famous performer. Her green eyes lackadaisically let the world flow into them.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. In her youth she was a Dyer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She has drifted from career to career and currently works as a Barkeep.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Fighting. Flaws: Depressed, Hedonist, PTSD. Bonds: Poor. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mardnab Gobblefirn, Female Gnome Sorcerer 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 230 gp. Red spinel (100 gp). Tourmaline (100 gp). 2 Tanglefoot bags.


Social Check DCs


Art Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean pastel cloak covering her clean studded leather. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a clover on it. Her white fur is lengthy and is close to two feet long. This amber eyed northerner is not easily forgotten.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She cannot resist a sob story and will often dote over anyone who has one.

History: Art was raised in a hard working conservative environment. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She struck the Marshal job and began her own company from there.

Motivation: A strong sense of loyalty to Halfling people; and she is wracked by social anxiety

Ideals: Impeccable, Philantrophist. Flaws: Racist, Fearful. Bonds: Job. Occupation: Marshal

Voice: Low and grunting

Attributes [hide]

Art Of Clay, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 10 (+0)17 (+3)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Howard Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red top hat and red clothes. His hair is chestnut and curly. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Banker business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Banker and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Flaws: Impulsive. Bonds: Rich, Job, Adventurer. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Howard Warmwater, Male Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 14 (+2)6 (-2) 8 (-1)15 (+2)
Skills History +0, Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs


Arnold Jacobs, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears grey cloth garments or leather armor. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.

History: He was born at the edge of vast forest. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Nature, Enemies. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Arnold Jacobs, Male Human Sorcerer 1
Medium (6'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 17 (+3)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Kildrak Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He is portly but not overly obese. His long blonde hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Engraver, Kildrak learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: Many gnolls want him driven away; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful, Insomniac. Bonds: Job, Enemies. Occupation: Engraver

Voice: Sighs a lot, exhausted

Attributes [hide]

Kildrak Torunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)10 (+0)
Skills Medicine +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 270 gp.


Social Check DCs


Cora Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a white deerstalker hat and white clothes, and sports empty pouches on her belt. Her brown hair is still thick. Her fierce hazel eyes like to dwell on things.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She cannot resist a sob story and will often dote over anyone who has one.

History: Cora hails from a village terrorized by giants. When Cora reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want her driven away.

Ideals: Philantrophist. Flaws: Greedy. Bonds: Enemies, Military. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Cora Porridgepot, Female Halfling Sorcerer 3
Small (2'8") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Insight +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Geva Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a rose on it. She has blonde hair. She is baby faced.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a brothel owner, Geva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.

Motivation: Meet up once more with her childhood friend.

Ideals: Passionate, Philantrophist. Bonds: Attractive, Mentor, Adventurer. Occupation: Crown-heir

Voice: Italian accent

Attributes [hide]

Geva Galanodel, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Magnifying glass.


Social Check DCs


Hugolina Marley, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'11" and wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. Her right hand appears badly burned and disfigured. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Overbrimming with self-confidence, Hugolina isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is afraid of women and trembles around them

History: Born in the north to a Priest, Hugolina learned a great deal about her mother's area of expertise. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Job. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Hugolina Marley, Female Human Sorcerer 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Tiger eye turquoise (6 gp).


Social Check DCs

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