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NPC Generator

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Advanced [show]


Margery Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. Her hair is chestnut and very short. This blue eyed westerner is not easily forgotten.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She got into the Bounty Hunter business at a young age. She helped her mother out around the business and became quite the natural. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Job, Rich. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Margery Lathalas, Female Half-Elf Sorcerer 2
Medium (4'10") Half-Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oppah Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a fancy blue dress. Her hair is always cut to a buzz. Her brown eyes lackadaisically let the world flow into them.

Personality: She has always had a great fascination with Tiefling culture. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Stableman, Oppah learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult.

Ideals: Athletic, Logical. Flaws: Racist, Mundane. Bonds: Attractive, Job. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Oppah Pilwicken, Female Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 230 gp.


Social Check DCs


Fargas Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'4" and is generally well dressed albeit a few years behind the times. He has done his best to style his black hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He seems to be bored by most things.

Flaws: Terse, Hedonist, Mundane. Bonds: Attractive, Criminal record. Occupation: Miner

Voice: Slow speaker

Attributes [hide]

Fargas Honeypot, Male Halfling Sorcerer 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Merla Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is well kept. She wears large thick round spectacles.

Personality: Merla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Merla was raised in a hard working conservative environment. Merla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out

Ideals: Impeccable. Bonds: Slave, Job, Adventurer, Religious. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Merla Smoothhands, Female Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 16
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 240 gp.


Social Check DCs


Baelitae Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a blue and grey handkerchief worn on her left side. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. Her top hat is riddled with cuts and holes. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born on a small isolated farm. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baelitae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly, Addict, Depressed. Bonds: Nature. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Baelitae Selevarun, Female Elf Sorcerer 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 0 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 3 (-4)16 (+3) 18 (+4)15 (+2)
Skills Arcana +5, Insight +6
Senses Passive Perception 14
Languages Common, Elven, Halfling, Undercommon, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 140 gp. 1 Breastplate.


Social Check DCs


Oriff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has done her best to style her blonde hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Oriff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Enemies, Rich, Adventurer. Occupation: Miner

Voice: Breathy voice

Attributes [hide]

Oriff Ungart, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1 Half-Plate.


Social Check DCs


Sun In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her beige fur is lengthy and is close to two feet long. Her fierce yellow eyes like to dwell on things.

Personality: She is almost excessively polite to everyone, even when angry. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the south her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To reunite with her old friends.

Flaws: Shy. Bonds: Poor, Adventurer, Nature, Guardian. Occupation: Shepherd

Voice: Soothing and warm

Attributes [hide]

Sun In the Morning, Female Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Deception +2, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp.


Social Check DCs


Valida Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. With wild white hair. Her hazel eyes dart from person to person.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now owns her own business.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Shy. Bonds: Job, Slave, Attractive. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Valida Durthane, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 5 (-3)8 (-1)
Skills Insight -1, Intimidation +1
Senses Passive Perception 7
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Hugh Webley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears just a brown suit and is in decent physical shape. His head has been shaved. His brown eyes peer out from beneath his feathered brown hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Emotional. Bonds: Slave, Poor, Immigrant. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Hugh Webley, Male Human Sorcerer 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. Obsidian (10 gp).


Social Check DCs

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